They make them in DB(C / PRO), here's an example
sync on
sync rate 0
make matrix 1,1000,1000,10,10
make object cube 1,5
do
yrotate object 1,wrapvalue(object angle y(1)+mousemovex())
if upkey()=1 then move object 1,1.0
position object 1,object position x(1),get ground height(1,object position x(1),object position z(1)),object position z(1)
if spacekey()=1 then set matrix height 1,int(object position x(1)/100),int(object position z(1)/100),GET MATRIX HEIGHT(1, int(object position x(1)/100),int(object position z(1)/100))+1.0 : update matrix 1
position camera object position x(1),object position y(1)+10,object position z(1)-10
sync
loop
Quote: "
Amd 2500+ | 1024mb pc2700 | A7N8X-X | Geforce4 ti 4200 128mb"