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2D All the way! / Isometric Tile Engine In Progress

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Chaos
21
Years of Service
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Joined: 8th Feb 2003
Location: United Kingdom
Posted: 6th Mar 2004 00:21 Edited at: 6th Mar 2004 00:26
Hey
After a few weeks of doing nothing. I have decided on developing an isometric tile engine. So far i have included movement, collision and placement.

Pic:
http://www.anzwers.org/trade/chaos/

Any comment welcome. Any ideas for the editor i am developing are also welcome.

Chaos

Nothing is True
Everything is Permitted
Pincho Paxton
21
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Joined: 8th Dec 2002
Location:
Posted: 6th Mar 2004 02:14
Good idea! Well done in making the editor with the functions already working.

Chaos
21
Years of Service
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Joined: 8th Feb 2003
Location: United Kingdom
Posted: 6th Mar 2004 20:34 Edited at: 7th Mar 2004 00:19
Thankyou. Been working today so not much progress. Im doing some more tommorow

Nothing is True
Everything is Permitted
Chaos
21
Years of Service
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Joined: 8th Feb 2003
Location: United Kingdom
Posted: 7th Mar 2004 00:20
New Image

Layers

http://www.anzwers.org/trade/chaos/
Second pic down.

Chaos

Nothing is True
Everything is Permitted
Erusuwasu
20
Years of Service
User Offline
Joined: 21st Sep 2003
Location: Where am I? I think I\'m lost...
Posted: 7th Mar 2004 08:55
Looks like the levels on Final Fantasy Tactics. Pretty cool. I wish there was a program or tutorial for 'Zeldaish' tile-based map making. I'm still working on it and can't quite get it.

It comes to a point when feelings gotta get hurt, and get dirty with the people spreading the dirt.

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