Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

2D All the way! / astroids source and art

Author
Message
CloseToPerfect
21
Years of Service
User Offline
Joined: 20th Dec 2002
Location: United States
Posted: 6th Mar 2004 05:13
here is the project astroids I was making in 2d, it is working to a point. It is in a playable alpha, ship is controllabe and shots, the astroids split. I'm not continuing with it in 2d, I made a 3d version and released it as shareware, so if anyone would like this code feel free to finish it.

CTP

zip file contains all needed
[/href]http://www.angelfire.com/oz/closetoperfect/astroids.zip[href]


heres a pic


RGT may be gone but the best DBP forum is still alive and kicking, check it out.
http://www.dannywartnaby.co.uk/rgt/
UnderLord
20
Years of Service
User Offline
Joined: 2nd Aug 2003
Location:
Posted: 6th Mar 2004 07:26
Hmm might help me with some problems im having on a 2d game (mainly shooting) i don't think i'll finish it but i think you got most of the basic's down from what i can tell of the screenshot unlessthe rocks don't move

The search continues.

Current project - A space game
Cros Jovil
20
Years of Service
User Offline
Joined: 27th Jan 2004
Location:
Posted: 6th Mar 2004 22:16
could you just post the source on this thread or in the codebase that would be great also how do you make the bullet continue moving on the same angle across the screen?

Login to post a reply

Server time is: 2024-05-18 02:30:02
Your offset time is: 2024-05-18 02:30:02