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Program Announcements / Praticle Studio!

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Goldeneye Nemesis
21
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Joined: 9th Dec 2002
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Posted: 25th Mar 2004 17:31
I was getting a headache making particles for my Streets of Rage 4 game. So instead of reaching for the paracetamol, I made this - particle studio.

It manipulates the particle variable on screen, in real time, allowing you to get a particle affect that you want and then it will output the source code to a file so you can copy and paste it.

It can also rotate the particles (drag the emission sphere) and position them in 3d.

Let me know what you think of the idea, and what you would like to see added to this editor.

The plan is to make it a free tool to developers, so the more suggestions the better

Here's the screenshot:

Hamish McHaggis
21
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Joined: 13th Dec 2002
Location: Modgnik Detinu
Posted: 25th Mar 2004 18:41
Cool, is there a link to a download so I can try it?

Trying is the first step towards faliure.
Athelon XP 1600+/Radeon 9600 Pro/256 RAM
ReD_eYe
21
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Joined: 9th Mar 2003
Location: United Kingdom
Posted: 25th Mar 2004 20:37
DEMO! DEMO! DEMO!
I haven't really used particles before because it takes a while to set them up looking right, this could be what i'm looking for...

In the beginning, the universe was created...
This made alot of people very angry and it has been widely regarded as a bad idea...
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Final Epsilon
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Joined: 26th Jan 2004
Location: CA, USA
Posted: 25th Mar 2004 23:22
nice. ^_^ Gimme! when will you post a link so we can download it?
Arkheii
20
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Joined: 15th Jun 2003
Location: QC, Philippines
Posted: 26th Mar 2004 07:03
Can you add some code to make it export into sequenced BMPs like ExGen? That would allow the DBC users to be able to use the "simpler" effects that can be applied onto ghosted plains, and it would reduce polycount a lot.


"Story in a game is like story in a porn movie. It's expected to be there, but it's not that important." - John Carmack
M Gaming
20
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Joined: 23rd Mar 2004
Location: Everywhere
Posted: 26th Mar 2004 07:07
That would mean saving the screen to an image in succession to create multiple bitmaps.

M Gaming - Soon to release several games
Sometimes, you have to keep doing something...even when it's boring.
Goldeneye Nemesis
21
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Posted: 26th Mar 2004 12:46
Hmm easier said than done. I'd have to hide all the tools etc and particles do tend to go off the screen, plus I've not seen a decent screendump function yet. I was thinking of making a home-made particle system compatible with DBC and DBP, but the main use of this program was to get my head round DBP's particle system so that would kind of defeat the object.
With regards to a demo - gimme a few hours. I still need to add a few things. I wanna add something called the 'AndyLife' variable that stops the particles running after a set number of seconds (or cycles). So you could make a really cool explostion effect. And there's the toggle buttons....

P.S. Anyone know how to change the bloody title of this post from 'praticle'? makes me sound like a dumbass
Cavex
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Joined: 6th Feb 2003
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Posted: 26th Mar 2004 15:23
This look real nice. Allways insted in what you do as we are working on simplar type of games!!!
Peter H
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Joined: 20th Feb 2004
Location: Witness Protection Program
Posted: 26th Mar 2004 18:52
Quote: "P.S. Anyone know how to change the bloody title of this post from 'praticle'?"

there is no way to change it, Your bad spelling will forever huant you....Mwha hahaha... (grins evily and then gradually realizes that everybodys watching... )

Looks good!

You know, when i see an old lady slip and fall on the side walk, my first instinct is to luagh, but then i think, what if i where an ant? and she fell on me, it just doesn't seem so funny anymore.
Goldeneye Nemesis
21
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Joined: 9th Dec 2002
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Posted: 27th Mar 2004 12:00
Oh my god I just lost most of the darn thing! Damn buggy save thing. From now on I’m using BlueIDE!!
Well this screenshot shows the new toggle buttons on the right. It demonstrates a few things like particle ghosting. I need to shift the bits on the right down so it doesn’t look so stupid.
Next thing will be to add a variable for 'Andy Life' and 'Ghosting Type', oh and the export, but wont be long now.


Final Epsilon
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Joined: 26th Jan 2004
Location: CA, USA
Posted: 28th Mar 2004 03:38
hopefully you'll be done in a day or two?
Goldeneye Nemesis
21
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Joined: 9th Dec 2002
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Posted: 28th Mar 2004 23:17 Edited at: 28th Mar 2004 23:22
Well just so Final Epsilon doesnt wear out hi/her mouse refreshing the page, its finished, everything is done. I'll upload it about 2pm tomorrow after my exam, then all of you can try and break / improve it for me.

Check back tomorrow dudes! (oh my god I said dudes) (and again!)
Goldeneye Nemesis
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Joined: 9th Dec 2002
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Posted: 29th Mar 2004 16:36
Ive posted a download link, its on another topic, cos I couldnt be dogged by 'praticle' studio forever. Have a look for 'Particle Studio 1.0 released - come and get it'

Enjoy!
Final Epsilon
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Joined: 26th Jan 2004
Location: CA, USA
Posted: 30th Mar 2004 23:41
yay!

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