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DarkBASIC Discussion / loading Delay

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Eternal Darkness
21
Years of Service
User Offline
Joined: 12th Oct 2003
Location: Area 51
Posted: 26th Mar 2004 23:32
i have recently been working on a program which only took about 5 seconds to execute but when i swaped my original 3ds file to a newer (and larger file) it now takes bout 30 seconds, any suggestion please let me know.

It's Not The Cards Your Dealt , It's How U Play Them
Emperor Baal
21
Years of Service
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Joined: 1st Dec 2003
Location: The Netherlands - Oudenbosch
Posted: 26th Mar 2004 23:48
you could try converting it to .X, it might speed it up.

But you are not alone, every (commercial) game has loading times. But commercial games have those fancy loading screens.

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Tim Ballisto
21
Years of Service
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Joined: 10th Feb 2004
Location: Right behind you.
Posted: 27th Mar 2004 22:08
just offset the time a little by making a loading screen, and make a box get longer and longer as it goes. it only slows down the loading time by .001% (i tested this using a timer() command, it's true on a pentium 4)


Programs for programmers.
Eternal Darkness
21
Years of Service
User Offline
Joined: 12th Oct 2003
Location: Area 51
Posted: 27th Mar 2004 22:10
Thanks guys !

It's Not The Cards Your Dealt , It's How U Play Them
code master
21
Years of Service
User Offline
Joined: 4th Dec 2003
Location: Illinois
Posted: 7th Apr 2004 03:13
if ya got 1.13 check your readme there is a hidden command that converts 3ds to x something like 3ds2x

dbc 1.13 non enhanced oh and im 11 didnt know that did ya?
BearCDPOLD
21
Years of Service
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Joined: 16th Oct 2003
Location: AZ,USA
Posted: 7th Apr 2004 07:31
Does teh readme actually display the hidden commands? I checked both 1.13readme and the 1.13manual and couldn't find anything.

Crazy Donut Productions, Current Project: KillZone
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Eternal Darkness
21
Years of Service
User Offline
Joined: 12th Oct 2003
Location: Area 51
Posted: 7th Apr 2004 17:26
i think this is it
SYNTAX:
3DS2X Filename, Filename

It's Not The Cards Your Dealt , It's How U Play Them

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