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DarkBASIC Discussion / Append object

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Night Giant
21
Years of Service
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Joined: 26th Jul 2003
Location:
Posted: 4th Apr 2004 22:34
Hey all,
Has anyone else had problems with the append object command? I have never been able to get it to work at all. I have a .x file of an animated model, and the exact same model but with 500 empty frames. So I try to use "append object "walk.x",Wyman.obj,Wyman.was", Wyman.obj being set to 10, and Wyman.was being set to 1. And yes I have already loaded the empty model into Wyman.obj. I get an error that says "could not append object to model." If anyone has any other ideas on how to import animation data onto a model from another model I would be very grateful. Thanks all, later.

oh, wow. insignificantpunks.cjb.net. we like orange treble clef notes, just for future reference.

no: website for progs yet.
code master
21
Years of Service
User Offline
Joined: 4th Dec 2003
Location: Illinois
Posted: 7th Apr 2004 02:42
you cant load .obj or .was

dbc 1.13 non enhanced oh and im 11 didnt know that did ya?
Night Giant
21
Years of Service
User Offline
Joined: 26th Jul 2003
Location:
Posted: 7th Apr 2004 06:13
i'm not trying to load .obj or .was files, those are dot operators for type elements.

oh, wow. insignificantpunks.cjb.net. we like orange treble clef notes, just for future reference.

no: website for progs yet.

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