The Most Simple Way To Make A Skysphere Is To...
Make Object Sphere [size](Make The Size A Negative Number),[Object Number]
Texture Object [Object Number],[Texture Number](Because The Sphere Has A Negative Size, It Textures The Inside)
Then, Near The End of the Main Loop, Type...
Position Object [Object Number],Camera Position X(),Camera Position Y(),Camera Position Z()
Make Sure The Size Of The Sphere Is A Negative Number, And Large Enough That You Can Still See The Distance You Want. You May Also Want To Add Fog, And Set The Skysphere So It Is Not Light or Fog Sensative.
Well... I Hope That Helps.
Do not thwart the way of the dragon. For thou tasteth like chicken.