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DarkBASIC Discussion / is there a way to get db programs to work on MAC?

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Tim Ballisto
21
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Joined: 10th Feb 2004
Location: Right behind you.
Posted: 12th Apr 2004 00:39
and if so, how?


Programs for programmers.
indi
22
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Joined: 26th Aug 2002
Location: Earth, Brisbane, Australia
Posted: 12th Apr 2004 04:42
You cannot as of yet run direct x nativley on MACOS 9x and MACOS X.
You can run them via an emulator called VirtualPC and some public distributed applications that just emulate a PC shell.

You could install Windows with some tricks on your mac but it involves messing with a cut down version of Os9 and the finder and VirtualPC, the best performance is vaired from 40 - 75%.

There are two basic languages for Mac that are kind of similar to DB, METAL BASIC and TNTBASIC, metal is free and TNT costs about $50.

IF someone writes a DirectX wine lib for OSX then it may just the thing to emulate DirectX games for the newest MacOS, As you may know OSX is based on the unix BSD kernel.

C / C++ and JAVA at the moment are a lot easily ported as well as if your game was Written with OPEN GL in mind as compared to DirectX.

Game Sprockets make it even easier for OS9 based coding but the future for mac is a unix environment so its probably more advisable to look into unix OpenGL game coding if you want to go hardcore.

CodeWarrior is a great development package for macintosh coding.


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Tim Ballisto
21
Years of Service
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Joined: 10th Feb 2004
Location: Right behind you.
Posted: 12th Apr 2004 18:33
how easily could you translate code from db to metal basic?


Programs for programmers.
indi
22
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Joined: 26th Aug 2002
Location: Earth, Brisbane, Australia
Posted: 12th Apr 2004 20:32
its not hard but metal has no real 3d commands so you have to make your own raycaster.


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