Hehee ... i'm working on getting my hands on a copy to upload now as talking to Caligari they're willing to setup a serial number thing
Lycos is back up and running now so anyone who didn't get it the first time is now able to again.
(^_^) Glad to hear you've been having fun with 2 really is quite amazing, especially if you can find some TSX plugins compatible. The 3DR really is a must, however 8years ago when it was released most people didn't have much better than simple 2Mb DirectDraw style cards - not really capable of fast 3D ... certain was S-L-O-W hehee
You like the way they had layer'd shaders in the materials?
You can also develop alpha maps and cube maps within trueSpace2 itself

Once you're happy with materials throw them into a library and save them for later and next time you want them just load into the current libaries
Not really anything in the way of manual help sadly, but everything is relatively easy to understand with a bit of playing - hehee
RightClick for function (hold for all tools in that group)
LeftClick for variables menu (similar to 3dmax rollouts)
As everything has its down small variable window you can quite easily have 2-3 of what you need meaning you have almost the whole screen to develop within...
Oh oh and try out alot of Boolean tests, as trust me you'll be happy at them.
Be good to see some work people achieve within this product, perhaps high polygon but where I learn to do low polygon work which is why its kinda my specialty
Anata aru kowagaru no watashi! 