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DarkBASIC Discussion / Objects for floors

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TEH_CODERER
21
Years of Service
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Joined: 12th Nov 2003
Location: Right behind you!
Posted: 16th Apr 2004 21:07
How do you use an object for a floor instead of a matrix?
It is easy when it is just a flat object but if you have something like this:

It ain't so simple!

Current Projects: 'Level Editor 3D' and 'Animation Package v2.0'
[email protected]
comando 300
21
Years of Service
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Joined: 23rd Nov 2003
Location:
Posted: 16th Apr 2004 21:21
make a lot of plains in different angles

CURRENT PROJECT: RETRO PAC-MAN
BatVink
Moderator
22
Years of Service
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Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 17th Apr 2004 01:22
Is it staying on the floor you're struggling with?

You can use collision, or even INTERSECT OBJECT() to determine the ground height below you.

BatVink
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AMD 3000+ Barton, 512K Ram, 120 Gig Drive space, GeForce 5200 FX 128 Mb, Asus A7N8X Mobo.
TEH_CODERER
21
Years of Service
User Offline
Joined: 12th Nov 2003
Location: Right behind you!
Posted: 17th Apr 2004 21:23
Thanks!

Current Projects: 'Level Editor 3D' and 'Animation Package v2.0'
[email protected]
Lance
21
Years of Service
User Offline
Joined: 22nd Jul 2003
Location: Third planet from Sun
Posted: 17th Apr 2004 21:39
Look in a back issue of the Dark Basic news letter for a project named 'Return to Phobos'.There is a level editor in ther you might find interesting.I did...

Lance

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