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2D All the way! / compiling + quick taster of my game

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Morloc
21
Years of Service
User Offline
Joined: 21st Mar 2004
Location: UK
Posted: 17th Apr 2004 03:16
hi all.

I thought id just make an exe to hopefully show how far ive got with my game but after making a complete exe the size is 65mb. if i just make an exe and keep media files seperate it only comes to about 4mb in total. why is this?
anyway if just made the exe and kept media seperate. (dl below)

Things to note are:
1)my first program
2)no where near finished
3)you can fire using mouse1 and reload with mouse2 (you can run out of bullets)
4)bat cant be killed at moment.
5)creatures positions are only for code testing
6)no time or anything at the moment.

i think thats enough. give it a whirl id like to know if it really lags on peoples pc's as its ok on mine.

file: 2.7mb http://www.morloc.dsl.pipex.com/shooter.zip

thanks

morly

Morloc
Pincho Paxton
22
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Joined: 8th Dec 2002
Location:
Posted: 17th Apr 2004 14:24 Edited at: 17th Apr 2004 14:32
A complete exe uses everything in the folder even if your game doesn't use the things there. A complete exe will use backups, all media, all sounds, it'll include the entire folder. Make a folder with just the game elements in it, then build the filnal exe.

The game is really good. The monsters are quickly off the screen, are they on a timer()? I can't shoot the bat, it has no collision. Everything else is great! The graphics are just right for the game. The sprites don't slow down hardly at all. The fog looks good too.

Morloc
21
Years of Service
User Offline
Joined: 21st Mar 2004
Location: UK
Posted: 17th Apr 2004 15:56
thanks pincho. the monsters are just random atm. I think Ill use data to store the order but for now it serves its purpose.

i have sorted the bat out yet as its gonna be a different type of enemy as when you hit it , it will drop health, powerups etc.

All the graphics need alot of tweaking but i wanted to get the code right as the graphics is the easier bit.

How was the mouse movement? to slow? i may have to speed this up.

One problem i do seem to be having is that when i try and execute the code it bombs out of the darkedit yet if i make an exe it works fine. could the dbc be corrupt somewhere? Ive had this before and found it was an image but this time ive not changed anything

help

Morly

Morloc
IBOL
Retired Moderator
21
Years of Service
User Offline
Joined: 30th Mar 2004
Location: @IBOL17
Posted: 18th Apr 2004 11:53
just coming on to say that i was impressed with your game.

the cursor/mouse whatever moved a bit jitterily,
but that happens on my system sometimes.

i also noticed that your background jpg was 1024x768
but i'm pretty sure my system displayed your program in a
lower resolution.

if this is my perception and not true, then ignore it.
you know of this command, to ensure your desired resolution:

SET DISPLAY MODE 1024,768,16

again, impressed with your first try,
bob
Morloc
21
Years of Service
User Offline
Joined: 21st Mar 2004
Location: UK
Posted: 18th Apr 2004 15:36
i actually have it set at set display mode 1024,768,32.

Not sure why its gone a little low res.

I have been playing arouns with different gfx formats ie jpg , png, bmp.

As for the mouse, i havent had any problems although i may code the mouse movement differently when ive got time.

glad you like

Morloc

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