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DarkBASIC Discussion / Im a newbie Please help

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Ya1theman
21
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Joined: 19th Apr 2004
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Posted: 19th Apr 2004 21:19
Hi i am 13 years old, and i know NOTHING about c++ or game development.I know absolutely nothing.Please could someone tell me how to make a first or 3rd person shooter.Something like half life.

PS and does anyone know any EASY tools to help me.And any tutorials for db.Thanks
OSX Using Happy Dude
21
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Joined: 21st Aug 2003
Location: At home
Posted: 19th Apr 2004 21:41
Oh please...

You wont get anything near HL without knowing a lot, and having a lot of programming experience. You wont be able to even do a simple 3D shoot-em-up without a lot of practise, time and patience.

Start simple (2D test programs and then work up from there).

I believe there are lots of db tutorials around - have a look.


The place for all great plug-ins.
Keeping it Unreal since 2004
zircher
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Joined: 27th Dec 2002
Location: Oklahoma
Posted: 19th Apr 2004 22:51 Edited at: 19th Apr 2004 22:54
TCA has a point Half Life wasn't built by a 13 year on a whim. Do a little research, just look at the credits for goodness sake. You can do a lot of nifty stuff, with and without a team. But, you need to look at the whole picture. You have sounds effects, music, 2D art, 3D models and textures, character animation, graphical user interfaces (GUIs), multi-player networking, lobby support, etc. The list goes on and each of the resources need some kind of programming. And, I haven't even touched on game design - you know - that complicated thing you're supposed to do before you start making a game.

Start where every journey starts... at the beginning.
--
TAZ


PS. My 13 year old son has decided to move from game maker software on up to Dark Basic Pro this weekend. Guess where I started him? Page 1 of the manual.

Night Giant
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Joined: 26th Jul 2003
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Posted: 20th Apr 2004 06:40
IMO the best way to learn is to read all the tut's that came with DB, then make a very simple program, mine was a spaceship that flew forward and you could move it side to side, and it would randomly generate asteroids 400 units away from the player, and the ship had a gun and when an asteroid was hit the asteroid would disappear. it took me about a couple weeks to get to that point. very simple. then start reading about other commands and slowly add more complex features, for example, i later added a scoring system, a hud, multiple camera angles, particle explosions, a main menu and a highscore table. but guess what? all of those came in stages, and only after i had programmed the very simple game first described. adding all of those helped me learn what each command did and how to use them. and i got to see some results. so in my opinion, start very small, slowly add to it as you learn. then when you know enough, you can start big.

oh, wow. insignificantpunks.cjb.net. we like orange treble clef notes, just for future reference.

no: website for progs yet.
Ya1theman
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Posted: 20th Apr 2004 19:14
Well any links, hints ansd tips, or any tools for me.PLease.Thanks
BadMonkey91
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Posted: 20th Apr 2004 19:38 Edited at: 20th Apr 2004 19:46
Great site for beginers-

http://www-cs-students.stanford.edu/~amitp/gameprog.html

Try getting the basic consept for game design and program flow before you tackle half life. Game design is NOT easy, and requires, time, intellegence, and money. If you are serious about this, then Im sure you can do something with DB. It eliminates all of the comlex commands that come with C, C++, J+, etc. So most of your time can be focused on theory, the heart of design. As you get better at DB try some Basic, and C++.

If you do have Darkbasic already, then poke through other peoples code, and figure things out. After you understand the basic consept, look at the games that come with DB. Try making similar games, with your own media.
Then Tackle some tutorials-
http://darkbasic.thegamecreators.com/?f=tutorials

I'd try monster hunt first, it has less to do, and less media.

Then after all of this, try making your own game. And I highly recommend that you, and anyone without a formal education in design, Read everything you can on the site listed at the top of this post. It has tons of info that any programmer could use. If you just want people to tell you magically how to program, then maybe you should try soccer, or something. If you dont have a (somewhat of a ) Need then you'll never have the inspiration or will that you need to program a great game by yourself.

Here's the link again-
http://www-cs-students.stanford.edu/~amitp/gameprog.html

scar
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Joined: 18th Apr 2004
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Posted: 20th Apr 2004 22:19
hello anyone here i am a newbie too i do great graphics and crap at the db code i am trying to make a game can anyone help me...
Rage_Matrix
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Joined: 14th Dec 2002
Location: Brighton, UK.
Posted: 20th Apr 2004 22:34
<shoots self>

www.tronsoftware.co.uk
AMD Athlon XP 1700+, 180GB HDD, 512MB DDR RAM, ATI Radeon 9700 Pro 128MB DDR, Windows XP Pro, DirectX 9.0b
Ya1theman
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Joined: 19th Apr 2004
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Posted: 21st Apr 2004 12:32 Edited at: 21st Apr 2004 19:23
LOL Thanks.Any more tutorials for darkbasic...

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