Im making it in DBC.. But I've fixed it now
my old code was:
if area=1
rem Eden Music
load music "music\eden.mid", 1
rem Landscape - Eden
load image "intern\matrix\eden\eden.bmp", 1
make matrix 1,5000.0,5000.0,59,59
prepare matrix texture 1,1,2,2
fill matrix 1, 0, 1
open to read 1,"intern\matrix\eden\eden.hgt"
for a=0 to 59
for b=0 to 59
read float 1,buf#
set matrix height 1,a,b,buf#*1.5
read byte 1,buf
set matrix tile 1,a,b,buf
next b
next a
close file 1
set matrix 1,1,1,1,1,1,1,1
set matrix texture 1,1,1
update matrix 1
set current bitmap 0
endif
new:
if area=1
rem Eden Music
load music "music\eden.mid", 1
rem Landscape - Eden
load image "intern\matrix\eden\eden.bmp", 1
make matrix 1,5000.0,5000.0,59,59
set matrix 1,1,1,1,1,1,1,1
set matrix texture 1,1,1
prepare matrix texture 1,1,2,2
fill matrix 1, 0, 1
open to read 1,"intern\matrix\eden\eden.hgt"
for a=0 to 59
for b=0 to 59
read float 1,buf#
set matrix height 1,a,b,buf#*1.5
read byte 1,buf
set matrix tile 1,a,b,buf
next b
next a
close file 1
update matrix 1
set current bitmap 0
endif
Thanks anyway
Quote: "
UPDATED
Amd 2800+
1024mb pc3200
A7N8X - Deluxe
Ati Radeon 9800PRO 256mb"