Ive modified your code a bit:
sync on
sync rate 0
load bitmap "steve corp.bmp", 1
copy bitmap 1,0
sync
wait 5000
load bitmap "menuscreen.bmp", 2
copy bitmap 2,0
sync
wait 5000
set current bitmap 0
game starts here
Sync Rate 40
Fog off
Fog distance 4000
Fog color RGB(128,128,128)
backdrop on
Color Backdrop RGB(128,128,128)
set ambient light 100
autocam on
hide mouse
When bitmap 2 is loaded, Darkbasic will probably set the current bitmap to 2, thats why you wont see your text (its written to bitmap 2!)
If you dont need the bitmaps anymore, delete them when your game starts (its a good idea to delete unnecessary things, it speeds up your program and makes sure the memory is emptied (no memory-leaks) )
Quote: "
UPDATED
Amd 2800+
1024mb pc3200
A7N8X - Deluxe
Ati Radeon 9800PRO 256mb"