Be more specific... What have you got done... What do you need to be done... Mabey post some code...
If Mouseclick()=1 and BulletExist=0
Make Object Cube 100,1
Position Object 100,Object Position X([GunObj#]),Object Position Y([GunObj#]),Object Position Z([GunObj#])
Rotate Object 100,Object Angle X([GunObj#]),Object Angle Y([GunObj#]),Object Angle Z([GunObj#])
Move Object 100,10
BulletExist=1
Endif
If BulletExist=1
BulletTime=BulletTime+1
Move Object 100,5
If Object Hit(100,2)=1 Then Hurt Bad Guy
If BulletTime>100 or Object Hit(100,0)>1
Delete Object 100
BulletExist=0
BulletTime=1
Endif
Endif
This is just of rough example... But I hope It helps anyways...
Previously known as "Game_Creator". Thou shalt not thwart the way of the dragon. For thou tasteth like chicken.