DarkBASIC Classic does not have a way to create additional cameras, this feature is only available in DarkBASIC Pro... You can however move the camera from place to place and update only a portion of the screen...
If Frame#=1 Then Frame#=2 Else Frame#=1
If Frame#=1
Position Camera 1cx#,1cy#,1cz#
Point Camera Object Position x(1),Object Position y(1),Object Position z(1)
Set Camera View 0,0,320,240
endif
If Frame#=2
Position Camera 2cx#,2cy#,2cz#
Point Camera Object Position x(2),Object Position y(2),Object Position z(2)
Set Camera View 320,240,640,480
endif
Be warned... this meathod cuts the screen frames per second in half...
Well... I hope I helped...
Previously known as "Game_Creator". Thou shalt not thwart the way of the dragon. For thou tasteth like chicken.