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Work in Progress / vanMESH Vertice lightmapper test screenies

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Van B
Moderator
21
Years of Service
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Joined: 8th Oct 2002
Location: Sunnyvale
Posted: 5th May 2004 13:21
Hiya all,

Haven't uploaded any screenies in a while so I thought I'd show you my test vertice lightmapper from vanMESH. Really it's more for levels than animated models - a vertice lightmapped model with lighting disabled will run about 10% faster than a standard model, that may not sound much, but this also means I can save the DX lights for effects.

I love how the chic's face is so defined after the lightmap, even though it's untextured.



Van-B


The nature of Monkey was irrepressible!.
walaber
20
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Joined: 22nd Oct 2003
Location: Los Angeles, CA
Posted: 5th May 2004 14:01
looks very impressive! nice to see some screens from you

it feels like it's about time for another compo to get everyone posting updates on their projects again

Go Go Gadget DBPRO!

Athlon XP 2400+ || DDR-SDRAM 1GB || Nvidia GeForce 4 Ti4200 AGP 8x 128MB
Van B
Moderator
21
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Joined: 8th Oct 2002
Location: Sunnyvale
Posted: 5th May 2004 14:58
Tell me about it!

What with waiting for patch 6, I reckon a lot of people are waiting before doing too much work on their projects. I just did the lightmapper to test an idea, it's only about 12 lines of code. I have a lot more time to play with DBPro now, so I might get a beta of vanmesh finished sooner than I thought. I've decided that it'll double as a level entity editor too, for my own engine - and FPSC (through .x models at least). My major game project needs vanmesh you see.


Van-B


The nature of Monkey was irrepressible!.
Mitchell
20
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Joined: 1st Mar 2004
Location: The Netherlands
Posted: 5th May 2004 17:20
Wow! Good job dude

http://www.cysteine.tk/
M00NSHiNE
20
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Joined: 4th Aug 2003
Location: England, UK
Posted: 5th May 2004 20:01 Edited at: 5th May 2004 20:02
Lookin good Van

PS is that floor bumpmapped or is it just a fancy texture?

David T
Retired Moderator
21
Years of Service
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Joined: 27th Aug 2002
Location: England
Posted: 5th May 2004 21:13
Quote: "I just did the lightmapper to test an idea, it's only about 12 lines of code."


0_0 snippet?

Ah, I remember this.

As always it's looking great

MikeS
Retired Moderator
21
Years of Service
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Joined: 2nd Dec 2002
Location: United States
Posted: 5th May 2004 23:56
That looks excellent Van. I also really love the lighting on the chic.

Quote: "it's only about 12 lines of code."

12 lines!?! Excellent work! I'd ask you to explain the process yet I believe you already have in another thread.

Keep up the good work and keep us updated on VanMesh.



A book? I hate book. Book is stupid.
(Formerly known as Yellow)

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