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DarkBASIC Discussion / in game menus

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DaedalusX
21
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Joined: 10th Mar 2004
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Posted: 17th May 2004 20:23
i have a button and menu (in final fantasy style) and want to click on one of the buttons and have another box come up. how would i go about doing this?? i have managed to get a box to come up under mouseclick() while pointer is over button but i cant get it to say. any suggestions? thanx
TEH_CODERER
21
Years of Service
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Joined: 12th Nov 2003
Location: Right behind you!
Posted: 17th May 2004 20:58 Edited at: 17th May 2004 21:01
Well I can't really say without seeing some code but it could be
because if you use 3D objects or a matrix then it automatically
turns the backdrop on. This means that when you use 2D stuff afterwards
then it has to be redrawn each time you refresh the screen(sync).
Here is a small example:

Sorry if that isn't what you meant!
If not maybe you meant this:


Current Projects: Dark_Worlds_Map_Editor version0.1 [email protected]
DaedalusX
21
Years of Service
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Joined: 10th Mar 2004
Location:
Posted: 17th May 2004 21:15
im using a 2D menu as im only testing it. im using 2D boxes and need one to appear and stay with mouseclick() command my code is below. also if u know how to hide the box "attack" whaen i click mouse button would be nice.

(click on magic)

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