I am working on my game for the acoders competition. It will be done in total 2D.
I really really want to do sprites, but I keep encountering strange flickering problems. I am programming it with DBC v1.13.
Anyway, I have read threads on this board where people debated using sprites or using Paste Image. Sprites offer
so much more than just the Paste Image. Sprites have tons of commands and features, and paste image is ... well ... just paste image.
Here is a screenshot of what I have done so far:
My current program uses Sprites, but sometimes the background flickers - and sometimes it doesn't!
Could somebody else try it and tell me if it flickers for you or not?
http://www.ScottTown.com/games/tc_033/beta.zip
This program above is simply the character selection screen. There are 6 characters. You pick one, the computer picks one, you pick the next one, the computer picks one, you pick another, and the computer picks the last one. Then, the program quits.
Sometimes, I can run the program once, and it will work just fine. Then, if I run it again, it will flicker.
Another way I can make it flicker sometimes is if I jiggle the mouse back and forth really fast for a few seconds.
Try running it two times. Did it flicker for you? It sure does for me.
I'm not going to try to get a new video card or anything like that, because if it doesn't work correctly on my machine, that means that it may not work on other machines - namely, the judges of the event.
I am currently re-writing the program using the Paste Image command instead of using sprites. So far, no flicker. Even when I jiggle my mouse around real fast - which caused my sprite version of the application to begin to flicker. I have sync set to 45.