you can load and play animations in classic, just check the help files, you even have some animations on the cd that you can use in your game, if you want a cut scene like they have in Halflife or Farcry (in engine), then you just write a script to move the camera to one side, insert a character to represent the player, and then animate them to play out the scene, then swing the camera round to inside the player models head, and remove the player model, all quite easy, for the talking just load avi files and play them one after the other, cut scenes in the game are easier than the game, since you can control everything in the scene, you can ignore the players joystick/mouse, but be careful how you do them, in Farcry I had this section where I had to find the foreman of a "regulator" in order to find the blueprints, during the game (with a heavy fight going on) I killed the foreman and triggered the cut scene, so I had this stupid sequence where several heavily armed mercs stood around while I had my talk with my insider crony via walkie talkie, then as soon as the cut scene ended they started attacking me again, it would have been better if the foreman had only come out of an office to be killed when the rest of the mercs had been taken care of, things like that can make a game look silly and sloppy.
Mentor.
PC1: P4 hyperthreading 3ghz, 1gig mem, 2x160gig hd`s, Nvidia FX5900 gfx, 6 way surround sound, PC2: AMD 1.2ghz, 512mb ram, FX5200 ultra gfx, stereo 16 bit soundblaster, ups.