btw, I will make an example, stay tuned for something special
<edit>
Here it is, ala ferrywheel
sync on
sync rate 0
for b=1 to 12 step 11
for a=0 to 348 step 12
inc obj
make object triangle obj,cos(a)*b,0,sin(a)*b,cos(a)*b,2,sin(a)*b,cos(a+12)*b,0,sin(a+12)*b
color object obj,rgb(255,abs(cos(a)*255),0)
next a
for a=0 to 348 step 12
inc obj
make object triangle obj,cos(a)*b,2,sin(a)*b,cos(a+12)*b,2,sin(a+12)*b,cos(a+12)*b,0,sin(a+12)*b
color object obj,rgb(abs(cos(a)*255),255,0)
next a
next b
for b=0 to 2 step 2
for a=0 to 348 step 12
inc obj
make object triangle obj,cos(a)*12,b,sin(a)*12,cos(a),b,sin(a),cos(a+12),b,sin(a+12)
next a
next b
make object triangle obj+1,0,2,0,-5,2,-18,5,2,-18
make object triangle obj+2,0,0,0,-5,0,-18,5,0,-18
make object box 1000,4,1,2
make object box 1001,4,1,2
make object box 1002,4,1,2
make object box 1003,4,1,2
position camera 0,21,0
point camera 0,0,0
do
inc angle
angle = wrapvalue(angle)
for a=1000 to 1003
position object a,sin((a-1000)*90)*12,-1,cos((a-1000)*90)*12
yrotate object a,angle
next a
yrotate object obj+1,angle
yrotate object obj+2,angle
yrotate camera angle
sync
loop
Quote: "
UPDATED
Amd 2800+
1024mb pc3200
A7N8X - Deluxe
Ati Radeon 9800PRO 256mb"