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Program Announcements / Lionheart - full game download!

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hmm
20
Years of Service
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Joined: 11th Oct 2003
Location:
Posted: 27th May 2004 21:05
First of all, I know 'Lionheart' is the title of an already released game. However, it is integral in the story of my game and the game was too far developed for me to change by the time someone pointed this out to me.

But anyway, this is my attempt at a 'random' 3d action rpg. You can get screens and the full game here;

http://www.dbspot.com/hmm/lionheart/lionheart.htm

(29mb download!)

enjoy!

coincidence? how about pure cosmic convergence!
Peter H
20
Years of Service
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Joined: 20th Feb 2004
Location: Witness Protection Program
Posted: 27th May 2004 21:08 Edited at: 27th May 2004 21:25
i saw this in development!

it's nice to see a game go past the development stage

Downloading now...

[edit] Not Bad! one thing was that the walking animation for the knight seemed to be running to slow(compared to how fast he was moving)

but besides that i don't have any major gripes

(it's fun to spin around weilding your sword and killing ALL )


Formerly known as "DarkWing Duck"
hmm
20
Years of Service
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Joined: 11th Oct 2003
Location:
Posted: 28th May 2004 02:18 Edited at: 28th May 2004 02:21
Yeah, I realize he moves a bit fast for his walking speed. He'd originally been moving real slow, so I sped him up but didnt change the animation speed (I have my reasons).

coincidence? how about pure cosmic convergence!
The Lynx
19
Years of Service
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Joined: 24th May 2004
Location: Pluto!
Posted: 28th May 2004 03:41
It's great, I didn't expect anything more. But you should make him walk like the guy did in your City demo, it would be good then. Combat could use a "lock on" too, it would make it more challenging. Overall, great work!
Diablo Roker
20
Years of Service
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Joined: 6th May 2004
Location:
Posted: 28th May 2004 04:02
after clicking start in the menu i see the knight and the text but then it just stalls rite there
Manticore Night
20
Years of Service
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Joined: 23rd Oct 2003
Location: Ouinnipeg
Posted: 28th May 2004 06:58
Not much story, and getting hit once kills you!!!

It's amazing how much TV has raised us. (Bart Simpson)
Dennuz666 v2
20
Years of Service
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Joined: 21st Jan 2004
Location: Netherlands
Posted: 28th May 2004 09:27
Cool game! A bit 'slow' maybe, it could,t hold my attention. But i'm not a RPG player. I like 2D shooters and arcade stuff. Keep the good work up.

hmm
20
Years of Service
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Joined: 11th Oct 2003
Location:
Posted: 28th May 2004 11:53
@ the Lynx: It does actually have a automatic lock on. The knight attacks the nearest enemy.

@ Diablo Roker : Have you tried pressing control on the start screen? I forgot to mention you have to press control to progress text.

coincidence? how about pure cosmic convergence!
Jimmy
20
Years of Service
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Joined: 20th Aug 2003
Location: Back in the USA
Posted: 28th May 2004 12:45
Hmm, your site doesn't appear to work in Firefox... mystery

woohoo! LEVEL 2!! I am so awesome Pretty dang cool for a DBC game. Only problems were the controls are slightly goofy, and I'd get stuck in the healing POND. STUCK

----

http://www.dbspot.com/ - Free website hosting. Fast and reliable... probably.
hmm
20
Years of Service
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Joined: 11th Oct 2003
Location:
Posted: 28th May 2004 13:30
Yeah, that does seem to happen. Usually you can wriggle yourself out of it though.

coincidence? how about pure cosmic convergence!
Peter H
20
Years of Service
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Joined: 20th Feb 2004
Location: Witness Protection Program
Posted: 28th May 2004 17:08
Quote: "healing POND"

oh....so that's what it is


Formerly known as "DarkWing Duck"
hmm
20
Years of Service
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Joined: 11th Oct 2003
Location:
Posted: 28th May 2004 18:07
yep, another thing i forgot to mention; you heal when you walk in a pond (when not in combat)

coincidence? how about pure cosmic convergence!
walaber
20
Years of Service
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Joined: 22nd Oct 2003
Location: Los Angeles, CA
Posted: 29th May 2004 18:18
very impressive game!! your random-generation routines are amazing

Go Go Gadget DBPRO!

Athlon XP 2400+ || DDR-SDRAM 1GB || Nvidia GeForce 4 Ti4200 AGP 8x 128MB
hmm
20
Years of Service
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Joined: 11th Oct 2003
Location:
Posted: 31st May 2004 02:23
yeah, its a system I've used to hide other inadequacies

coincidence? how about pure cosmic convergence!
Clownpaint
20
Years of Service
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Joined: 23rd Dec 2003
Location: London, England
Posted: 31st May 2004 02:26
It was good, but it lacked quality, there were lines in the ground where it had tiled in some spots, there were monsters way off the map out in the middle of nowhere, the combat engine i found quite amusing with all the spinning, and some of the villagers were just HUUUUGE! super wide or super long people it was crazy. If you can just fix these elements it would be good.

I know i dont sound too nice there but i was a bit disapointed with this from how it looked in the screenies, its nothing major that needs fixing though. I hope you can take that as constructive criticism .

2.66ghz, 256mb ram, ATi radeon 9600xt 256mb graphics card, 120gb
Manticore Night
20
Years of Service
User Offline
Joined: 23rd Oct 2003
Location: Ouinnipeg
Posted: 31st May 2004 03:41
Maybe a bigger world to. There wasn't enough stuff.

It's amazing how much TV has raised us. (Bart Simpson)

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