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DarkBASIC Discussion / limbs, objects, meshes

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Message
New Creature Feature
20
Years of Service
User Offline
Joined: 27th May 2004
Location: Tennessee- USA
Posted: 28th May 2004 06:44
I'm using TrueSpace 5.2- I separated all the body parts of my character and loaded them as separate objects into DBC.

How do I make those body parts be one body but still have control over each part? I don't understand the making a mesh part or how to make those body parts turn into limbs. They're all just a bunch of separte objects.
Help!
Alan

Therefore if any man be in Christ, he is a new creature: old things are passed away; behold, all things are become new. II Corinthians 5:17
sarin
21
Years of Service
User Offline
Joined: 20th Mar 2004
Location: nowhere
Posted: 30th May 2004 06:13
its simple. use the make mesh from object command thing and make the objects into meshes, except the main body, the torso usually. then, make the new meshes into limbs using the add limb command, and then link limb them to the rest of the body.

Sarin
New Creature Feature
20
Years of Service
User Offline
Joined: 27th May 2004
Location: Tennessee- USA
Posted: 1st Jun 2004 07:03
Thanks for the suggestions but I'm getting some errors with "file not found." I know I have the models in the right format (x) in the same project folder, cuz some of them load but then others don't. I have checked and rechecked the names and that the models were loading into different numbers but it still says file not found.

I guess this may be one of the unresolved bugs of DB Classic?

Thanks
Alan

Therefore if any man be in Christ, he is a new creature: old things are passed away; behold, all things are become new. II Corinthians 5:17

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