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DarkBASIC Discussion / 'Get image' larger than screen width?

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NathanF
21
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Joined: 24th Mar 2004
Location:
Posted: 27th Jun 2004 06:48
I was just wondering if there's any way to do a 'get image' command and take pixels from outside the screen. Im making a long row of images that will be saved to a bitmap, but there's always an error if the get image is out of the screen. Does anyone know if there's an easy way to get around this. Basically i just want to join all the images together and use it as a matrix texture set.
Here's the code:


.........what's the point of reading this?
Arkheii
21
Years of Service
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Joined: 15th Jun 2003
Location: QC, Philippines
Posted: 27th Jun 2004 07:47
Make a big bitmap, set it as current, paste the image there, and get the image from there. Don't forget to set the current bitmap back to 0 after doing that.

NathanF
21
Years of Service
User Offline
Joined: 24th Mar 2004
Location:
Posted: 27th Jun 2004 14:12
Thank you so much!
You've saved me hours of work (in doing the whole thing manually). Now I can use this to do my automatic texture transitions.

.........what's the point of reading this?

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