Hmmm... You could try something like this...
XDist#=Abs(MouseX()-320)
YDist#=Abs(MouseY()-240)
If MouseX()<310 Then Turn Object Left [ShipObj#],XDist#/20
If MouseX()>330 Then Turn Object Right [ShipObj#],XDist#/20
If MouseY()<230 Then Pitch Object Up [ShipObj#],YDist#/20
If MouseY()>250 Then Pitch Object Down [ShipObj#],YDist#/20
You may also want to include some code so that the mouse gradually moves back towards the center of the screen...
Well... I hope I helped...
Programming isn’t an addiction, its more of a mental and social dependancy.
