Hi
In my game I want to make a bobwire fence, now its a 3D game so modelling each wire in 3D would be unpractical. I decided the best way would be to create a cylinder, and use a alpha map of a bobwire fence to texture that cylinder, that way you would see the wire but everything els would be transparent. I dont have photoshop or any of those fancy paint programs, but I do have the GIMP, the problem is that I have no idea how to create alpha maps using the GIMP. Can anyone with experience with this software fill me in on how to do this?
Thanks
P4 3.2Ghz/Alienware area 51/radeon 9800 pro 256mb/sound blaster audigy 2/5.1 surround sound speakers.