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DarkBASIC Discussion / How do i load a Magic World Landscape?

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doom on cats
21
Years of Service
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Joined: 31st Mar 2004
Location: stuck in a minnesota blizzard
Posted: 10th Jul 2004 02:54
I made a landscape and it's the last thing standing in the way of my RPG game. It's not counted as a Object because it doesn't have the .x at the end, but instead a .mwdb! How do I get it to load onto my folder in darkbasic classic. Please help me, I've been working on the for 3 years by myself, and joined in the winter of 2004. If I could get this my 3 years of work would not be a waste!!!! Please Help Me Out!!!!
Hop a long
21
Years of Service
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Joined: 12th May 2004
Location: The Code Dump
Posted: 10th Jul 2004 08:11 Edited at: 10th Jul 2004 08:12
I'm not quite sure what you mean.
Quote: "How do I get it to load onto my folder"
Do you want it as part of your executable? Or are you trying to load it and build your game around it? If it is loading to build a game then search the forum. There is a very good thread explaining all the details. Magic World also comes with info on using the loading code. And this page has some example code.http://www.geocities.com/hifin2003/m-w-walk-about.html
Jess T
Retired Moderator
21
Years of Service
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Joined: 20th Sep 2003
Location: Over There... Kablam!
Posted: 10th Jul 2004 14:47
Also, try the post over on LLRGT;
http://www.dannywartnaby.co.uk/rgt/index.php?board=16;action=display;threadid=197

Jess.


Team EOD :: Programmer/Logical Engineer/All-Round Nice Guy
doom on cats
21
Years of Service
User Offline
Joined: 31st Mar 2004
Location: stuck in a minnesota blizzard
Posted: 11th Jul 2004 04:10
Thanks For The help guys, now I can finish my game!!!

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