Hey guys, its the pirate back again with another problem I can't figure out.
Thanks to the fine people in this forum, I've overcome my previous two problems.
However! Now listen to this...
Ok, so right now I have the player flying down an endless track with three spheres on the left, center, and right of the track...
When you hit a, the left one fires, when you hit s, the middle, d, the right...
Ok, anyway, on this track are several other spheres... like... flying down a line.
The object of the game is going to be to hit these spheres as they come down the track.
The Problem:
I need that when you fly down the track, and hit the spheres, it keeps tally of your streak. If you miss one, it drops down to 0.
I've gotten the code to work so that it keeps the tally, but ONLY if you shoot the other sphere on the very first frame that the blaster spheres overlap. Otherwise, it says "Hey, you hit the sphere, but you didnt fire... you must have missed, lets restart"
Its not so much the syntax (although I'm having some problem with that) as the logic...
HELP ME!
Me