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DarkBASIC Discussion / Well... this isn't good.

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Yoshiman1
21
Years of Service
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Joined: 12th May 2004
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Posted: 28th Jul 2004 01:32
I've got a standing animation for one of my objects, and a walk animation, which are both 3ds'. They work perfect.

I've got a platform movement for the objects.

Now I've got a problem between switching.

1. If I delete the standing object and load the walking object, it lags for about 1 second, loading the object. Vice versa also.

2. If I hide the standing object and show the walking object, you can't see the walking object. Why? Because the whole code refers to object 1, and the walking object is object number 2. Can't have 2 object number 1's.


X files would seem to be the solution, but I used both 3d Studio Max to export as x and the Convertor tool with DarkBasic and came out horrible animating results.

So what am I to do?
Yoshiman1
21
Years of Service
User Offline
Joined: 12th May 2004
Location:
Posted: 28th Jul 2004 01:38
Ah, crap, sorry to bother you, I fixed it. I positioned object 2 as the same position as object 1.

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