Quote: "Maybe show him how to draw concept sketches (top, left side, front, etc) so he can work on some designs and get a feel for what he wants to do with the game. Teaching is so much easier when you have a definitive goal to aim towards, so I'd suggest you work on a design brief first."
Good point, but he's a much better artist than I am. Concept sketches would be a good avenue now that he has the free time to do that.
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TAZ
The "it" is a kind of force that gives rise to technology, something undefined, but inhuman, mechanical, lifeless, a blind monster, a death force.