the code is really simple
LOAD BITMAP "maplevel2.bmp",1
for x=0 to 3
GET IMAGE 1+x,(x*260),0,(x*260)+260,780
next x
sprite 1,Txpos,Typos,Timage
Txpos=200
Typos=-400
Timage=1
and then I used a small tutorial for the forum about 2d maps and looks like:
LOAD image "char1.bmp",6
`GET IMAGE 6,2,0,32,14
load image "brics.bmp",9
`get image 9,0,0,34,46
dim levelmap(10,10)
for mapx=1 to 10
for mapy=1 to 10
read levelmap
if levelmap=6 then paste image 6,mapx*50,mapy*50
if levelmap=9 then paste image 9,mapx*50,mapy*50
next mapx
next mapy
data 0,0,0,0,6,0,0,0,9
data 0,0,0,6,0,0,0,0,9
data 0,0,6,0,0,0,6,0,9
data 0,6,0,0,0,0,0,0,9
data 6,0,0,0,0,0,0,0,9
data 0,6,0,0,0,0,0,0,9
data 0,0,6,9,0,0,0,0,9
data 0,0,0,6,0,0,0,0,9
data 0,0,0,0,6,0,0,0,9
data 0,0,0,0,0,6,9,0,9
data 0,0,0,0,0,0,6,0,9
that is the code . Now the problem is that nothing is displayed on the screen

!!! if I erase the bitmap the level map is applied and I can't think any breason do you???
Thanx
I hope you can find out why
X CORE T