Hi,
Before patches 5.4 and 5.5 I was able to place anumber of plains together, texture them with a simple greyscale smoke image and ghost them ,giving thee following effects
However, now I find that the pure black areas still are transparent, but the "borderline" areas [ie. the greys in between] overwrite any other transparent object. You get intersections, like so:
The red circle shows a plain perfectly treansparent. The blue circle shows what happens when these plains overlap.
I've been searching and found numerous possible solutions, none that work for me:
- disable object zdepth on plains
- try different ghosting methods
- alpha mapping doesn't work either
I would try with PNGs and alpha layers, but I only have photoshop element and have no idea how to recreate that image using alpha.
Does anybody know why this happens?