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Geek Culture / Programming Cell Games?

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Hell Dragonz43
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Posted: 17th Aug 2004 05:18
Anyone know any good software to program cellphone games/apps with? It has to be compatable with Nokia 6820. Thanks.


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Ilya
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Posted: 17th Aug 2004 05:21
Java maybe.

-Ilya
David T
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Posted: 17th Aug 2004 05:47
DarkRider has written a programming language for this.

http://www.digitalomega.net/

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Dazzag
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Posted: 17th Aug 2004 05:57
And this is something I mucked around with a little a few months ago.

http://www.mobilebasic.com/

Cheers

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Richard Davey
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Posted: 17th Aug 2004 08:19
We're actually releasing a BASIC language specifically for games/app development on mobiles this week. Stay tuned to the TGC home page.

"I am not young enough to know everything."
- Oscar Wilde
Kentaree
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Posted: 17th Aug 2004 08:25
Lol, mobile BASICs are becoming popular . I myself am using java at the moment developing for a mobile, which is actually my 2nd option to C++ (only for Symbian-based phones though).

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Richard Davey
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Posted: 17th Aug 2004 08:37
C++ is useless for mobiles *at the moment* due to the massive shortage of units you can actually use it on. Java is king. The language I posted about earlier is BASIC translated to Java upon compilation.

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Kentaree
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Posted: 17th Aug 2004 08:42
Thats true, but on the phones that do support C++, it really shows how much more powerful it is. That said, java is a very capable language, otherwise I wouldnt be using it atm ^_^.

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Richard Davey
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Posted: 17th Aug 2004 08:50
How can a language alone be any more powerful than any other, on such a limited device? It's just a language! I'm not so sure it's the language that is better, rather the handsets

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Kentaree
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Posted: 17th Aug 2004 08:55
With C++ you have lower level access to the API, because Java on phones is limited to have to be compatible with the J2ME standard, whereas C++ has a specific API for use on Symbian only phones. One example of this is that on camera phones, java cannot do anything with the camera, whereas C++ can.

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Richard Davey
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Posted: 17th Aug 2004 09:12
Ok, point taken. But my original claim is that it isn't the fact it's C++ vs. Java making any difference here, it's what the handset environment itself is allowing.

Phones seem to be in some kind of weird transition at the moment, half of the manufacturers cannot decide if they should be advanced digital cameras and the rest are trying to take over the PDA world (and quite successfully too if Sonys recent move out is anything to go by!). The problem being of course that it's not going to settle down any time soon.

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Kentaree
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Posted: 17th Aug 2004 20:48
I agree totally. Last time I went to buy a phone for one of my parents, the salesperson rattled off such a list of things that the phone could do that I asked if it allowed you to make phone calls aswell. I mean, who can honestly say they need a phone for an address book, internet, calculator, you name it?

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John Y
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Posted: 17th Aug 2004 20:56
Kentaree:

J2ME has full access to the camera using the multimedia API, Omega Basic can stream video as well as take photos. If you have a look at the packages available you will notice that java can do everything c++ can do.


The problem is that manufacturers have become obsessed with the idea of internet and video/camera and totally forgot about the other areas. There has been good progress in improving the voice quality etc, but they aren't interested.

Killswitch
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Posted: 17th Aug 2004 20:59
Will the DB Cell langague be for games or more application like (i.e. PureBasic?)

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Van B
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Posted: 17th Aug 2004 21:02
I found this neat trick, it works with any mobile phone.

Hold it in your hand with the screen pointing straight up - stand close to an open window, now slowly swing the phone back and forward, keeping it level all the time and very gradually build up speed.

Now launch the thing out the window and enjoy the lovely crunch sound as it hits the ground.


Van-B


Muhahahahaha.
John Y
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Posted: 17th Aug 2004 21:07
Van B, that is only for people who have annoying ringtones, as a platform for development they are very usefull.

David T
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Posted: 17th Aug 2004 21:10
Quote: "We're actually releasing a BASIC language specifically for games/app development on mobiles this week. Stay tuned to the TGC home page."


:o that was kept quiet - it is Omega Basic? Darkrider does have DB connections...

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Van B
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Posted: 17th Aug 2004 21:15
Can I use it on people who visit you then spend most of the time texting folk as well?

The best thing I've ever seen on a new mobi has to be the Spectrum emulator, that is very cool. But really mobi's just annoy me, my dad buys a new phone every 6 months or so, and he only has 3 numbers in his list! - WTF is the point of spending a fortune on a new phone when all you really need is to phone.

Anyhoo, sorry for the rant, soap box now vacant.


Van-B


Muhahahahaha.
robo cat
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Posted: 17th Aug 2004 21:22
How much is this new language for mobile phones going to cost when it comes out?

and

How similar will it be to dark basic on the computers?


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Kentaree
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Posted: 17th Aug 2004 21:34
DarkRider, that must've been introdiced pretty recently, because last time I tried to access a camera with it, I couldnt. I'm intrigued by TGC's language though, all I can say is: when is the newsletter coming out? ^_^

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Richard Davey
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Posted: 18th Aug 2004 03:47
24th / 25th of the month It's been quite a busy one again!

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Hell Dragonz43
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Posted: 18th Aug 2004 12:06
Thanks! Now i just buy the Nokia Uplink for my Nokia 6800 (i think thats the number). Cool!


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Hell Dragonz43
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Posted: 18th Aug 2004 12:13
http://www.mobilebasic.com/
Their program looks ok. I'll try it


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OSX Using Happy Dude
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Posted: 18th Aug 2004 18:26
With it be compatiable with NEC e313 ?


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ReD_eYe
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Posted: 18th Aug 2004 19:49
hey TCA, we have the same phone! Have you found a USB cable or (cheap)memory card + memory card reader?


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OSX Using Happy Dude
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Posted: 18th Aug 2004 19:51
Brought the USB cable and CD software (which I sold when I found out I couldn't use the phone as a modem - damn 3!). Haven't brought a new memory card yet.


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ReD_eYe
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Posted: 18th Aug 2004 19:55
Where'd you get the USB cable from? One of products amazon sugested you buy with the phone was a USB cable, but it doesn't work with the phone!(attachment was too big) so i got me refund and cried.


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Posted: 18th Aug 2004 19:58
I got mine from the 3 shop in Superdrug - £15 or thereabouts


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ReD_eYe
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Posted: 18th Aug 2004 20:02
Stunning, thats just what i need. They don't happen to have proper headphones aswell do they? Normal headphones are too big to fit in, the handsfree has one earpiece but thats not really good enough!


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Posted: 18th Aug 2004 20:09
I dont know actually - might be worth contacting Kondor (who do all the 3 accessories). Unfortunately I've lost their telephone number, so I cant give you that...

However, if you go into a 3 shop - you can ask there.


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David T
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Posted: 18th Aug 2004 20:14
Quote: "damn 3!"


What I'm thinking. They're trying to put up a mast next to my house!

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ReD_eYe
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Posted: 18th Aug 2004 20:14
Ah, they do http://www.threeaccessories.co.uk
The headphones are on the last page of handsfree kits for the nec e313
http://www.threeaccessories.co.uk/browse.php?next=true&category=%40Hands+Free+Kits
Now i just need some money...


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Posted: 18th Aug 2004 20:21 Edited at: 18th Aug 2004 20:22
Quote: "What I'm thinking. They're trying to put up a mast next to my house!"

Is it a Tetra system ?

One other thing - is there an SDK for programming games on the NEC e313 ? I dont really want to learn Java, but if the needs must...


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ReD_eYe
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Posted: 18th Aug 2004 20:22
No silly, they don't use tetris


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Posted: 18th Aug 2004 20:22
So, you have't heard of the Tetra system then ?


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David T
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Posted: 18th Aug 2004 20:29
Sorry, don't know what system it is.

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Posted: 18th Aug 2004 20:37
Its rather controversial around these parts.
See http://www.hippy.freeserve.co.uk/tetra.htm


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David T
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Posted: 18th Aug 2004 21:24
All I know is Hutchinson 3G Group want to open a mast :S

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Posted: 18th Aug 2004 21:31
Just think - you'll have a perfect signal all the time


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David T
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Posted: 18th Aug 2004 21:59
I don't have a 3g phone

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Dazzag
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Posted: 18th Aug 2004 22:00
...which is only good as long as you can concentrate between the blinding headaches that is....

Heh, waiting for the new Motorola RAZR V3 phone. Man that looks nice.

Cheers

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Posted: 18th Aug 2004 22:16
Quote: "I don't have a 3g phone"

Very wise... I make about a couple of calls on my mobile around every 2-3 months. And I try not to anyway, 'cos it costs money...


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ReD_eYe
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Posted: 18th Aug 2004 22:33
I can use my £15 worth of calls,txts and "extra stuff" in about 3 weeks, 3 is generally pretty good although they do take all your credit away at the end of a month


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Posted: 18th Aug 2004 23:32
Quote: "they do take all your credit away at the end of a month"

Its a bit of a pain. As you can guess, I dont buy credit very often anyway...


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BatVink
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Posted: 19th Aug 2004 22:38
I'm sat next to a guy from Sun here, and been talking about Java for games programming, and also mobile phones. It was quite a coincidence that this thread popped up.

Just wondering how the Java stuff is created from a basic script? You can't do the good OO stuff in basic, no matter how much you mess with the code. Is it just a simple interpretation in order to get it on to the device, or is it more clever than that?

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Kentaree
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Posted: 19th Aug 2004 23:38
My guess is that the basic game engine is there, where you can tweak it by using scripts etc, and most of the other code, being variables, maths and whatever else is in your code can be easily interpreted into the equivalent java code.

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John Y
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Posted: 19th Aug 2004 23:47
Omega Basic works by using a mixture of prewritten libraries, templates and direct code translation.

If the command your using can easily be translated to java then it is, otherwise extra support code is added to your project to make it work. If what your trying to do requires a lot of code then it just calls one of the methods in it's libraries.

This keeps everything dynamic, and optimized. In the end though, everything is compiled into native java code so there is no interpretation or any other cheating method

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Posted: 20th Aug 2004 01:01
Does it work for all mobiles though ?


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John Y
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Posted: 20th Aug 2004 01:06
All mobiles that support MIDP 2.0 and CLDC 1.0, there is a small list on my website.

David T
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Posted: 20th Aug 2004 01:36
Quote: "Quote: "they do take all your credit away at the end of a month"
Its a bit of a pain. As you can guess, I dont buy credit very often anyway..."


They were selling 3g phones for £20 in woolworths. I was tempted, but then I learnt that credit is taken away at the end of the month, and minumum purchase is £15.

I was disgusted!

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