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Newcomers DBPro Corner / Small RPG snippet?

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L B G
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Posted: 13th Nov 2004 23:15
that is waht i ment as well

but thanks for corecting me in such a lovely maner (Sarcasm)
Cian Rice
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Posted: 14th Nov 2004 01:03
No, you need to take the code here and put it together to make your own, there is a bunch of stuff in my code specifically for my game I plan to make, so no! Just do what I did and take the code add stuff from the other snippets and add your own stuff.

There is only one way to package shaolin: Shaolin Soccer...
TEH_CODERER
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Posted: 14th Nov 2004 17:19 Edited at: 14th Nov 2004 17:20
Sorry LBG but word your question right and there wouldn't be a misunderstandig.
AnimeBlood - The only way I'd be able to do it is to get the old snippet and the new one and play spot the difference. I'm sorry but I'm kind of busy with my RPG at the moment. Now I can't post here at school so thats why it took me ages to reply. Oh yeah! I had another mess around with that snippet and added: a radar, some hp and EXP bars, a levelling system etc. I'll post it later.

Realms Of Tutopia: Rise Of Evil
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Cian Rice
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Posted: 14th Nov 2004 22:10
Cool, I can wait.
I'll send you the snippet later.

There is only one way to package shaolin: Shaolin Soccer...
Shadowed Lightning
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Posted: 16th Nov 2004 08:32
ok sry, im new, i jus wanted to see what id be able to do once i learn the language, i didnt want to steal ur code, k, lol, cya all later, good work, looks like uve all poured your hearts and souls into this

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Cian Rice
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Posted: 19th Nov 2004 04:29
HeyAndrew, check your email, I sent you some code that you can implement the magic into...
Shadow Lighting, sorry I can't help you yet with giving you the code, however once I'm experianced my might continue this thread into an RPG Tutorial, which will build into a dumbed down version of what will one day be my final code.

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TEH_CODERER
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Posted: 20th Nov 2004 01:34
O.K. I'll take a look.

Realms Of Tutopia: Rise Of Evil
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Cian Rice
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Posted: 20th Nov 2004 03:54
Gracias.

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Cian Rice
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Posted: 20th Nov 2004 08:28
Also, Andrew, do you think you email me the code rather than post it? I know I said it isn't everything from my game but I want to wait before some code is put here.

There is only one way to package shaolin: Shaolin Soccer...
Oddmind
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Posted: 20th Nov 2004 11:58
i was really needing this next snippet
TEH_CODERER
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Posted: 20th Nov 2004 19:38
Sure. Are you still checking out my post?
K razyJimmy - If you check out my post in work in progress(Realms Of Tuopia I - Rise Of Evil) then I am restarting my project so I'm posting all my old code and media. That might help.

Realms Of Tutopia: Rise Of Evil
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Cian Rice
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Posted: 20th Nov 2004 20:51
Yeah, I'm checking your posts, I'm just trying to think up some comments and compliments.

There is only one way to package shaolin: Shaolin Soccer...
TEH_CODERER
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Posted: 21st Nov 2004 04:30
Hey! New page! Thanks. My new engine and level editor are going to completely out strip my old ones.

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Cian Rice
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Posted: 21st Nov 2004 06:27
Cool. Whoah, 15 pages...

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Cian Rice
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Posted: 22nd Nov 2004 09:42 Edited at: 22nd Nov 2004 09:42
Your probably really busy with reworking Tutopia, but when will you get the chance to email me the code? Also I was wondering how I use effects created with Exgen in DB, can anyone explain? Btw, for the moment I'm using the lite version. Don't know when I'll be purchasing the full thing.

There is only one way to package shaolin: Shaolin Soccer...
TEH_CODERER
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Posted: 23rd Nov 2004 02:56
Sorry. Its hard to know what is what without the media.

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Cian Rice
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Posted: 23rd Nov 2004 03:28
Okay, I'll send you code without the media, and I'll be able to rework it from there.

There is only one way to package shaolin: Shaolin Soccer...
Cian Rice
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Posted: 23rd Nov 2004 19:59
Also, if you think this will be easier, could you just rem the places in you code that you add the magic snippets, cuz I could work off of that, and maybe rem the whole parts that you added in for enemies to cast magic, so you pick.

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Cian Rice
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Posted: 23rd Nov 2004 19:59
Also, if you think this will be easier, you could just rem the places in you code that you add the magic snippets, cuz I could work off of that, and maybe rem the whole parts that you added in for enemies to cast magic, so you pick.

There is only one way to package shaolin: Shaolin Soccer...
TEH_CODERER
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Posted: 24th Nov 2004 04:33
O.K. I'm sorry about how long I'm taking but I'm busy.

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Cian Rice
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Posted: 24th Nov 2004 06:41
I can wait, I'm working on a site that reviews games and anime so I have stuff to fool around with while I wait, and plus your game looks awesome so it's perfectly okay with me.

There is only one way to package shaolin: Shaolin Soccer...
Fox Dark Master
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Posted: 25th Nov 2004 01:51
Hey Guys, long time no see .
I need Help for my game. When i use the comand Backdrop on, All the text disapears, is not the problem on the RGB, but i don't know.
The second problem is the Sync comand:

When i use

the program stops, the're no reaction on the screen
Cian Rice
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Posted: 25th Nov 2004 02:01
Odd problem, don't know what's happening. I think it might be some other problem just it's referring to the wrong line.

There is only one way to package shaolin: Shaolin Soccer...
Fox Dark Master
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Posted: 25th Nov 2004 22:47
There's my code right now
Cian Rice
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Posted: 25th Nov 2004 22:53
It compiles for me. I get a black screen and it says Helena in the corner and her health in green and mp in pink. What should I see?

There is only one way to package shaolin: Shaolin Soccer...
TEH_CODERER
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Posted: 26th Nov 2004 00:24
AnimeBlood - the code you sent me didn't compile.

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Cian Rice
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Posted: 26th Nov 2004 03:05
I didn't send the one without the media yet, but I thought if you could just REM the parts that you added then I could implement it. But if you want to do the first way reply and I'll email.

There is only one way to package shaolin: Shaolin Soccer...
Fox Dark Master
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Posted: 26th Nov 2004 23:17
The screen can't update!!! i just can't update the screen! I've try to use the command Sync but in that way, there's no name or energy ou mana.
Cian Rice
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Posted: 26th Nov 2004 23:21
Say what? That wasn't very clear is your problem that the screen won't update, because you haven't stated what exactly I should be seeing if your problem wasn't there.

There is only one way to package shaolin: Shaolin Soccer...
Fox Dark Master
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Posted: 26th Nov 2004 23:25
even if i make an function that makes the energy go down, that thing will stay with the same numbers
Cian Rice
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Posted: 27th Nov 2004 00:43
Oh... Well I don't know how I can help cuz I'm still a bit fuzzy as to what you mean, maybe some else who knows what you're saying can help, sorry.

There is only one way to package shaolin: Shaolin Soccer...
TEH_CODERER
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Posted: 27th Nov 2004 03:56
I did remark stuff and replace the objects with cubes but the code didn't compile.

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Cian Rice
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Posted: 27th Nov 2004 04:01
No, by remarking I meant that the code you made for me with the magic, maybe you could use REMs where you added the magic code so I could add it that way. I guess the code needs everything to compile.

There is only one way to package shaolin: Shaolin Soccer...
Cian Rice
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Posted: 28th Nov 2004 08:13
Well, I was just trying to add you code into mine, and it died. Now my code is completely messed up so what I'll have to do is take your code and start all over again reimplementing everything and reworking the game, in a few days after I've done this I'll inquire as to what I need help with next.

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Cian Rice
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Posted: 29th Nov 2004 06:17
So I'm in the process of reworking my code. I'm going to change some things like the landscape isn't a box it's a flat matrix, but soon I'm going to make it a terrain, and I want to change the particles of my player spells. I've made some using the trial of Exgen, but how do I put effects I've created into my DB game? I've asked this once before but I don't think anyone saw this question. so if anyone can help out that would be nice.
Btw, once I've reworked my code I need help with my battle engine. Something I've tried but haven't gotten to work, I'll go into more of the details when I've finished with my code.

There is only one way to package shaolin: Shaolin Soccer...
Shadowed Lightning
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Posted: 30th Nov 2004 10:38
fox dark master, did you remember to put SYNC right before the end of the loop?

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Shadowed Lightning
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Posted: 30th Nov 2004 10:40
because SYNC states that that is where you want to refresh the screen, if you put "sync on" on, it wont refresh automatically, which is why you have to write "Sync" at the end of the loop, or it will just freeze on whatever frame it is on when you say "sync on"

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Cian Rice
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Posted: 30th Nov 2004 10:42
That could be the problem, could job thinking up the most likely solution Shadowed Ligthing.

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Cian Rice
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Posted: 1st Dec 2004 07:03
Okay, so I've redone my code for the most part and added something, allies. All they do right now is move in a straight line behind the player, have health and take damage, they also turn transparent when their health is below 50 and disappear when their at 0 health. Now I want to give them real AI, I want them to move around a bit and attack enemies rather than just being little follower cubes. I'll post the code in awhile to show how my allies work, and I'llexplain what kind of attacks I want. The code I'll post will be a media free version of my current code, which isn't as complete as teh last one I had, but already has lots of stuff.

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Cian Rice
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Posted: 6th Dec 2004 07:14


I need to take this code and make it so it can work in DBC, can anyone help? If you need the media so you can test and whatnot, then I'll make a media free version.
Please help me, because I want to have something to do while I wait to buy DBP next year or whenever.

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Cian Rice
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Posted: 8th Dec 2004 02:48 Edited at: 8th Dec 2004 02:48
Help please? For the most part the code should work except for a this line:


However as the code didn't compile I don't know if there are any more bugs or not, and Iwas wondering if anyone could help me transfer this to DBC.

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TEH_CODERER
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Posted: 12th Dec 2004 06:40 Edited at: 12th Dec 2004 06:42
Hi. Yes a media free version would help but I'll have a look.
[Edit]
Here is what I got at first glance:
Anything where it says 'as float' or 'as integer' or something has to go. DBC can't handle vectors so they have to go.
[/Edit]

Realms Of Tutopia: Rise Of Evil
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Cian Rice
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Posted: 12th Dec 2004 06:50
Thanks, I'll make a media free version when I get the chance.

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Cian Rice
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Posted: 12th Dec 2004 07:25
Well, there could be the fact that I can't edit the title, otherwise it would just be RPG Snippet.

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Cian Rice
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Posted: 12th Dec 2004 23:45
Ok here's the media free version:

There is only one problem, I think you might need two textures for the spells but you might not, if you do just create two textures and label them images 1 and 2.

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Shadowed Lightning
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Posted: 15th Dec 2004 09:46
and if the sync wasnt the problem, then make sure that you have sync on its own line, because in dbpro full version, sync doesnt work like this:



and if thats not it i tried

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Cian Rice
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Posted: 15th Dec 2004 09:48
Thanks I'll look at it later.

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Shadowed Lightning
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Posted: 15th Dec 2004 09:57
i was playing the media free version, and with the media in there, and a few minor glitches fixed, (i like the magic by the way) you will have a game worth playing that entertains many of those who download it. im working on a small type of rpg myself but i havent learned enough to do battle yet, so im trying a coin collecting rpg, maybe you should add in a shop where u buy new weapons and revive your allies at, and the money would come from killing enemies? just a suggestion that i think would make it more interesting

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Cian Rice
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Posted: 15th Dec 2004 20:02
Thanks for the compliment.
Well it wasn't the sync problem it was a problem with a function and I don't know how to fix it, it had to do with some odd paramaters according to CodeKeeper.

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TEH_CODERER
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Posted: 16th Dec 2004 04:09
Sorry I've been offline for so long. I should get braodband soon. Now the media free versions there I'll take a look.

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