Okie dokie, first of all, let me go back to my original comment,
Quote: "I stuck the Run Around engine in the example for you..."
Hence, the exe I made, doen't use the Nuclear Glory collision system, but my own engine.
Secondly, my engine works best with more objects, as the the factory level here uses only 19. Later on I'll upload a demo of my engine, using a load of objects to show you all this.
Thirdly, to turn off my collision engine, press the Tab key. This will then only allow you to move the camera, using only camera movement controls in the loop.
And last but not least, I'm afraid I didn't include the source, as the engine is far from finished, and I've spent weeks developing it.
I'll edit this later to show you what I meant by using loads of objetcs.
Edit:
Well, its later. Heres a link to the engine using over 600 objects in a scene.
http://www.aura.dbspot.com/Zips/demo.zip
You can press the Tab button to turn the engine off, and just fly around a bit.
I'm using APEXnow's most excellent csm importer plugin here aswell, as it works so well. Loading of the scene will take a little while though, but nothing too big.
Absent.