@ Soulman
You wrote this...
Quote: "I am interested in a licensing program. How about a four step license program. Bronze, Silver, Gold, Platinum.
Here are the benifits of the levels.
Bronze - Developer keeps 20% TGC Keeps 80%
Silver - Developer keeps 35% TGC Keeps 65%
Gold - Developer keeps 50% TGC Keeps 50%
Platinum - Developer Keeps 65% TGC Keeps 35%"
That is absolutely asinine (the extremely or utterly foolish meaning, not the other one) in my opinion, and I will not support such a pricing scheme like this in any way, shape, or form. I would never give anyone 80% of the profit of any one of my programs, no matter which tool I used to create it. What is the point of creating a commercial game, if I am going to be hit with a royalty fee this high for using a tool (which is what it is)? Benefits? Not for me - that is for sure!
You are forgetting something... Some people have left other platforms and/or programming packages to create better software with better tools. I left programming in REALbasic Professional and FutureBasic on the Mac because of the damned yearly licensing requirements to get any updates for the commercial bug-ridden programming packages (especially REALbasic!). This is why I chose DarkBASIC Professional - plus the enemy (Blitz Basic) sucks when compared to DB Pro.
Piss a lot of developers off and they will leave the DB Pro/FPS Creator world in droves. That is reality... Percentages and subscriptions turn me off in a big way, and I know others out there think the same thing but are too afraid to post their thoughts here.
TGC is going to commit suicide as a company with a pricing scheme like this, if they are seriously considering implementing your idea in its present form. Also, programming a software program is a one time thing with updates along the way for the life of the program. It doesn't cost hundreds of dollars to sell and support that same piece of software to another person. Trying to be like Microsoft is not something I would want to emulate at all. Leaves a bad taste in my mouth...
The idea is simply horrible and will turn many people away from even considering purchasing a commercial license. Then what is left after implementing a royalty scheme like this? TGC is going to have an awesome product, but not used to its full capacity by a commercial developer that will take the time to create massive FPS games. It is their choice, but if they listen to their customers carefully, they will see that there are people that want a REASONABLY priced, unrestricted commercial license of FPS Creator. Anything less would be a slap in the face to all new developers that have picked up DB Pro lately to create awesome software for the Windows platform. They would lose any respect from these people, including myself, if such a pricing scheme like this is introduced.
I have spent about $200+ now on DB Pro and some add-ons. I am happy to support TGC with all the planned purchases I am going to make of their other add-ons. When I pay some of my bills down, I am going to take a lot of money and buy all the lovely add-ons I want (which is all of them!) I want FPS Creator too, and I am going to say it again, but with a reasonably-priced, unrestricted commercial license. Anything less is not acceptable... That's my opinion - don't like it? Too bad...