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2D All the way! / Many images or animated sprite

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kkzgreen
21
Years of Service
User Offline
Joined: 12th Apr 2004
Location: Nashville, TN
Posted: 9th Nov 2004 07:18
Which is better?

By many images i mean loading 20 images and doin somethin like this

for a=1 to 20
sprite 1,x,y,a
next a

Oh and its for a 2D fighting game.
dj chainz
20
Years of Service
User Offline
Joined: 25th Sep 2004
Location: England
Posted: 10th Nov 2004 03:45
If you just want a loop, with same length frames it would be best to use animated sprite. However, to make a flexible character, I would advise using images called through your own animation code.

I am the lead programmer at red spark studios
I also have a blog on how to make a game engine
http://www.dbgame.blogspot.com
kkzgreen
21
Years of Service
User Offline
Joined: 12th Apr 2004
Location: Nashville, TN
Posted: 10th Nov 2004 05:10
thanx

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