Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

DarkBASIC Professional Discussion / Problem with DBP and an X model error.

Author
Message
Dragon3
21
Years of Service
User Offline
Joined: 4th Feb 2004
Location:
Posted: 4th Dec 2004 21:36
Hiya its me again! ^-^


I just got DBP and I have a prob with it.

I used poser to make a model and I saved it out as a 3ds model.
I then used the old converter (from DBC) to change it in to an X format model.

Everything was fine............Until I loaded it in to DBP.

When I load in the model then program errors and just drops me back to the editor, but it does not give any error message.

I know for a fact that the X model is fine and not corrupt, so can anyone tell me if DBP has a problem with X models or with models that are complex?

Thanks

FF4EVA
OSX Using Happy Dude
21
Years of Service
User Offline
Joined: 21st Aug 2003
Location: At home
Posted: 4th Dec 2004 22:29
Can you make model availiable ?

Walk softly... and carry a big gun...
Dragon3
21
Years of Service
User Offline
Joined: 4th Feb 2004
Location:
Posted: 4th Dec 2004 23:05
Sure can.


Here is a zip file of it:
http://myweb.tiscali.co.uk/freelance/Untitled.zip

And here is a picture of it after DBConv had changed it to an X format.


The specs for the model are:

91 objects
78185 polygons

Thanks

FF4EVA
OSX Using Happy Dude
21
Years of Service
User Offline
Joined: 21st Aug 2003
Location: At home
Posted: 5th Dec 2004 00:54 Edited at: 5th Dec 2004 00:55
Yes, there is a problem with that X file - send it to mike@thegamecreators.
It's fine in gameSpace (although it takes a while to load), so its possible it may be too complicated.

Walk softly... and carry a big gun...

Login to post a reply

Server time is: 2025-05-31 01:32:10
Your offset time is: 2025-05-31 01:32:10