hey.
i know that this has been discussed time and time again but i need to know an effective way to put the players gun in front of him whatever angle he faces. i see that locking objects onto the screen apparently doesnt? help and i have tried for days to figure this out by myself. my gun seems to work by aligning the object to my camera but it x rotates the opposite way if i face different directions. i am using camera orientation not object orientation and im using the basic mouselook in the dbc examples. would anyone be able to help me.
cheers
ps. also with that method would anyone be able to help me with the camera not being able to pivot upside down! id be grateful and msybe i could repay the favour one day
Timespliiters 2 rocks!