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DarkBASIC Discussion / Direct X models

Author
Message
Kyro
21
Years of Service
User Offline
Joined: 25th Jan 2003
Location:
Posted: 26th Jan 2003 07:01
How do you make your own .x files?
Shadow Robert
21
Years of Service
User Offline
Joined: 22nd Sep 2002
Location: Hertfordshire, England
Posted: 26th Jan 2003 08:36
Wotsit Format

Anata aru kowagaru no watashi!
AsriCE
21
Years of Service
User Offline
Joined: 10th Jan 2003
Location: Brunei
Posted: 26th Jan 2003 13:37
You need to model it first in a 3d modelling program and then export it as an .x file or .3ds format. DB has a .3ds to .X converter, try looking in the "Tools" directory.

- Asri Crew

Anak Brunei!
freak
21
Years of Service
User Offline
Joined: 20th Jan 2003
Location:
Posted: 26th Jan 2003 19:47
does it have any advance to convert a .3ds file which doesn't cointain animation data to .x ?

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