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2D All the way! / 2d Text On A......

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Lost Kid
20
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Joined: 16th Feb 2005
Location: Usa
Posted: 6th Mar 2005 07:17
Not sure if im in the right forum but, i put a 3d object spinning in the backgroung onto a 2d text program when i test played it the only thing that showed up was the object, so then i did the following "BackDrop Off" well that almost fixed my problem but when the object spins it leaves behind the texture of it and also screws up the text, well my mind is blown
Please help

Lost Kid,
Cookyzue
21
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Joined: 12th Oct 2003
Location: Who Cares?!
Posted: 7th Mar 2005 05:24
what are you using to display the text, command? And i think you have to put it in a loop, im not sure though.


MCK Games
Lost Kid
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Joined: 16th Feb 2005
Location: Usa
Posted: 8th Mar 2005 07:09 Edited at: 15th Apr 2005 12:06
Quote: "what are you using to display the text, command?"


I'm Using The Text Command Like:
Text 0,0,"DoDa"

If Thats What Your Asking
And I've Put The Text In The Loop Before(Not On This Project) And The Text Shows Up But It Blinks

Ace Of Spades
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Joined: 6th Mar 2005
Location: Across the ocean
Posted: 15th May 2005 15:37
Try putting text onto a 3d plane and displayng it?


Im only "Apolloed" In Spirit
Mr Pointless
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Joined: 17th Oct 2004
Location: Stuck in the UK
Posted: 16th May 2005 06:10
Which DB are you using? If it's Pro try "draw to front". If not see if the command exists.

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D Ogre
21
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Joined: 19th Nov 2003
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Posted: 16th May 2005 08:25 Edited at: 16th May 2005 08:44
Try placing your text commands and spinning object routine within a loop. You can leave the backdrop on. It works! I done this many times myself both in DBC and DBPro.

Example:

Lost Kid
20
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Joined: 16th Feb 2005
Location: Usa
Posted: 16th May 2005 12:09 Edited at: 16th May 2005 12:23
Sorry I Double Posted

Lost Kid
20
Years of Service
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Joined: 16th Feb 2005
Location: Usa
Posted: 16th May 2005 12:10
@D Ogre

Thanks!, Took a while but.... .... !!!

D Ogre
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Posted: 17th May 2005 11:26
Hey, no problem. I am glad to help.

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