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DarkBASIC Discussion / Brand new DarkBASIC Tutorials now available

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Richard Davey
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Location: On the Jupiter Probe
Posted: 27th Jan 2003 16:39
On the main DarkBASIC web site we have just uploaded a massive range of tutorials authored by Binary Moon. These tutorials cover everything from the basics of basic, to 2D fundamentals, to 3D and also a 28 part lesson on writing your own complete 3D game with landscape, controls, collision, AI and lots more. Everything is easy to follow with sample code, illustrations and pictures and is ideal for newcomers to DarkBASIC as well as those looking for answers to specific questions ("how do I do sliding collision?" for example).

http://www.darkbasic.com

Click on the "Create" tab.

Cheers,

Rich
"Gentlemen, we are about to short-circuit the Universe!"
DB Team / Atari ST / DarkForge / Retro Gaming
indi
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Location: Earth, Brisbane, Australia
Posted: 27th Jan 2003 18:46
thats great and mondog did an excellent job,Ill have to read more as its a good refresher for some parts I always forget.

IanM
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Posted: 27th Jan 2003 21:12
I've been looking at them - they're great I'll finally learn some decent 3D stuff

... but how do we get the media/zips?
cusoi
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Location: Netherlands
Posted: 5th Feb 2003 23:21
They are great! I love them!

Current project: Earth Chaos, a FPRTS
Megaman X
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Location: Sweden
Posted: 6th Feb 2003 18:56
Great stuff I've already printed them all out. Great idea about starting from nothing and finish a 3D shooter in around 50 pages... all I needed

"A true warrior fights with skill, not anger..."

Gif edited by Kangaroo2
KovaSteel
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Location: Mauritius
Posted: 10th Feb 2003 12:11
Real good things.i`ve stored them all on my hd.

Current Game::Final Fantasy Unleashed
minkus
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Location: My House
Posted: 14th Feb 2003 06:28
i think that you get the media by downloading the program... i haven;t tried it yet

The World has no meaning - but gaming does!
Binary Moon
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Location: United Kingdom
Posted: 23rd Feb 2003 01:15
Indi - I wrote them... not Moondog

I am currently attempting to convert the tutorials so that they work in DBP. It's not prooving very straightforwrd though

Shadow Robert
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Location: Hertfordshire, England
Posted: 24th Feb 2003 08:09
Hey mop i'll send you an email with the conversion, its been commented - i just couldn't be bothered to write some blasted tutorial and cut it all up, etc...

probably email you tuesday, thats if you've not already finished it (^_^)

Tsu'va Oni Ni Jyuuko Fiori Sei Tau!
One block follows the suit ... the whole suit of blocks is the path ... what have you found?
Chief Engineer
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Location: United States
Posted: 27th Feb 2003 06:30
having trouble with the matrix tutorial. i created a matrix in matedit and tried to load it into a prog, but i keep getting a "Unkown command at line 31" error. I don't understand, i've got all of the textures and files from the mat edit folders loaded into my projects folder in dark basic and i even used the same code on the tutorial site but it won't work. here's the code, but it's the same on the site except for the matrix name, because i made my own and named it KELT_2. any help would be nice.



Plutarck
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Location: United States
Posted: 3rd Mar 2003 17:56
Really great tutorials, very informative. I'm just learning about DarkBASIC, and this has really helped me get into it quickly.

Two thumbs up

"My house has a 3D interface. I'm constantly losing crap, running into things, and it's always a mess."
Angeleyes
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Posted: 18th Mar 2003 12:55
Marz......... Is there a "LoadMatrix" command in DarkBasic???

I dont think there is, but even if there is should it not be "Load Matrix"???

LREM 8888
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Posted: 29th Mar 2003 13:15
Yes. In the include file!

An orange can't be a tomato but a tomato can be orange...
Pricey
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Posted: 11th Apr 2003 16:42
why the hell would you load a matrix. You just make, texture and edit them internalty

Hamish McHaggis
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Posted: 14th Apr 2003 01:57
to save having to edit them internally?

Why the hell'd you ask me for crying out loud!?!

Athelon XP 1400 Plus - Nvidia Geforce MX400 - 256mb RAM
Pricey
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Posted: 14th May 2003 22:11
i get that error too
it says unknown command

how the hell can i fix this?!

I don't know i can't tell!
I push the button and run like hell!
Richard Davey
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Posted: 15th May 2003 04:56
You're not including the matedit files properly so the function isn't being found. Double check the code and examples.

Cheers,

Rich

"Gentlemen, we are about to short-circuit the Universe!"
Pricey
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Posted: 15th May 2003 22:10
thanx! where did you guys get the idea for the pyramid logo?

I don't know i can't tell!
I push the button and run like hell!
Critters
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Location: United Kingdom
Posted: 17th May 2003 16:16
lol indeed

does anyone know the borderline from a noob at this, to a pro

because id really like to know

Martin Wyatt

If you expect the unexpected then the unexpected becomes expected. Once you realise the unexpected the unexpected becomes no more. (^_^)
Dave J
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Posted: 17th May 2003 17:08 Edited at: 17th May 2003 17:09
Hmm, has it always been a pyramid in the logo? I think I remember a couple years back before I really got into the language it was just the blue mask (if it's a mask, not sure what it is), I could be wrong though.

"Computers are useless they can only give you answers."
Pricey
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Posted: 20th May 2003 19:23
it was a pyramid on the box and icon was the 'mask'

I don't know i can't tell!
I push the button and run like hell!
Darksoft
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Location: United States
Posted: 23rd May 2003 21:16
It looks like the 'mask' is a 'D' and 'B' mixed together on its side.

TH -Darksoft.net
Joey Bob
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Posted: 24th May 2003 10:53 Edited at: 24th May 2003 21:46
Hey Everybody . I'm new to the forums. I just started using DarkBASIC 2 days ago, all I can do right now with it is make a matrix and then move around on it. So those tutorials are good info for me, I already save them to my HD. Thanxk You MOP for writing them.

EDIT-I just downloaded the source pack, and I'm having problems when I try execute the code. The first piece of code ran fine, but after that they won't execute. It tries to execute the code, but it comes back to a line of code where it adds texture to the matrix. maybe cuz I don't have the texture. I'll try it some more today, also I'm using DarkEDIT so maybe it's that.
BlackXStudios
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Location: Canada
Posted: 16th Jun 2003 11:20 Edited at: 16th Jun 2003 11:21
Its not darkEDIT. When I have errors I copy the code and paste it in darkBASIC it still doesnt work. So that means your not reading the code right or the writer of the code made an error. (Which I dont think he did.) Or you didnt type it write. Spelling errors are mostly commen.

http://members.lycos.co.uk/pawliukc/logo_site.gif
www.blackxstudios.tk
TDK
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Posted: 19th Jul 2003 19:42
The tutorials using MatEdit were written by Mop in in Dark Basic V1 - not DB Pro.

So, if you have downloaded MatEdit V1.6 but you are using DB Pro, then you will get errors when you run your programs. To fix this, you simply need the DB Pro version on the #Include file.

This is available from the Downloads page at http://www.matedit.com.

You'll also find a tutorial on DB matrices on the Tutorials page which has received quite a good response from newcomers who have read it.

TDK
Magpie
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Location: Otherland! Cos it rocks!
Posted: 24th Jul 2003 22:45
Sometimes on my version of darkedit, it stops the program and then doesn't give me any message, just "Compilation Successful" on the lower edge of the screen. But if I load it under DarkBasic, and run it, it gives me the error message correctly. (In this case: "no such label at line 128") Is this error solved in any later version of Edit?

Mattman
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Posted: 21st Aug 2003 21:46
Where could i find it as of now?

Got a knack for finding secrets ??? Jingot Racing --- A new brand of Racing --- Only from Nightwatch Studios
Renegade
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Location: Israel
Posted: 21st Aug 2003 23:33 Edited at: 21st Aug 2003 23:34
Go to DarkBasic > Tutorials and code > binary moon
or just press this link:
http://developer.thegamecreators.com/?f=t02/bm_tutorial_index

Mattman
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Posted: 22nd Aug 2003 01:59
thx!

Got a knack for finding secrets ??? Jingot Racing --- A new brand of Racing --- Only from Nightwatch Studios
David R
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Location: 3.14
Posted: 9th Sep 2003 16:37
Sorry, but is there anyway more complex tutorials can be made (More complex stuff like for instance scrolling Matrix's and advance 2d anim)because thats what I'm lookin for!

David William Roberts

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