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DarkBASIC Discussion / model seems transparent

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NazguL86
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Joined: 14th Feb 2005
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Posted: 15th Mar 2005 22:01
Hi all,
I tried to make a shotgun with Wings3d, but when i try to put in DBC, it seems transparent, i mean the item is colored, but i can see the solids that cross over each other.

I attach 2 screens to understand it better.

But the question is, maybe i forget something begore saving the 3d project (like combining the solids) or maybe there are some instructions in DBC to avoid this .

Any help is much appreciated
Thanx

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NazguL86
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Posted: 15th Mar 2005 22:02
shot 2, from wings3d.

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NazguL86
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Posted: 16th Mar 2005 19:15
is there any command, to invert "normals" like a 3d modelling program does?
cuz i think my object has them inverted.
NazguL86
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Posted: 22nd Mar 2005 22:36
someone told me to, don't use "Lock Object On", but if i don't use it, i can't see the shotgun, are there any other instructions that i have to do?
thinkdigital
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Posted: 25th Mar 2005 10:51
As I understand it, you've got an FPS style thing, right?

Look Here

-thinkdigital
eGeneric Works : DB Site
NazguL86
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Posted: 25th Mar 2005 21:16
yes, you're right
NazguL86
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Posted: 7th Apr 2005 04:24
so, no one can really help me ?
HWT
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Posted: 9th Apr 2005 06:49
Hi there

Just set the "cull" parameter in the SET OBJECT command to 0 as follows:


If that doesn't work, in Wings3D copy and paste your shotgun and selecting one of the shotgun, flip the normals and then merge the two models. But this increase polygon count and so slows down things a bit.
Hope this helps!

HelloWorld Tommorrow

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