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DarkBASIC Professional Discussion / Here we go again... maybe you can help on this one

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Gilfalas
22
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Joined: 26th Jan 2003
Location: Luxembourg
Posted: 1st Feb 2003 11:16
Hi

my new problem is the following (while the former is not yet solved :

I have glued two objects together and I am using, let's say, object A(which is hidden) only to handle Y axis rotation and my main object (which is visible and supposed to be the important one) for X and Z rotation axis.

Well somehow, I can't use POSITION OBJECT (either X,Y or Z) on object B (reads 0 all the time) while it works fine on object A.

Why is this? Any clue?
Shadow Robert
22
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Joined: 22nd Sep 2002
Location: Hertfordshire, England
Posted: 1st Feb 2003 20:01
Object B is a Limb Object now ... or if memory serves correctly it is.
So no doubt you have to position using the Position Limb command

Anata aru kowagaru no watashi!
Gilfalas
22
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Joined: 26th Jan 2003
Location: Luxembourg
Posted: 1st Feb 2003 20:47
Thanks I tried that but it doesn't work
I simply ran a PERFORM CHECKLIST FOR LIMBS on both objects and they are still unaltered.
It doesn't look as if the limbs of object A have been added to those of object B or vice versa.

Thanks for your help though

Shining Moonblade
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Posted: 1st Feb 2003 21:14
Are you trying to keep the invisible glued box in the same place as the model? Or just trying to move it somewhere else in the area?

Shining Blade of the Night
Gilfalas
22
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Joined: 26th Jan 2003
Location: Luxembourg
Posted: 1st Feb 2003 21:32
yes indeed, the two objects should be on the same spot. However I need the coordinates from the visible object as well as its limbs in order to get my code to work.

The two objects are on the same spot. I can see it if I run the code.

Dr OcCuLt
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Joined: 27th Nov 2002
Location: a Dark Deep Dark pit, it dark in here
Posted: 2nd Feb 2003 01:30
Have ues try`d to ues 3D_math yet i`v had a problem like this and i`v ues



this is the same as glued objectA to objectB.

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