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DarkBASIC Discussion / +++ How can I export Half LIfe animations +++

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Jack
20
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Joined: 4th Oct 2004
Location: [Germany]
Posted: 12th May 2005 03:52
How can I export Half LIfe animations?
Ive tried it to export with MilkShape 3d but without aniamtion.
and Ive tried it with Deep Exploration but angain without aniamtion.
can anybody help me????

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waffle
22
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Joined: 9th Sep 2002
Location: Western USA
Posted: 12th May 2005 10:12
you might want to try the 3D sub-forum.

Also, please provide additional information ....
Are you trying to import .3ds or .x into MS3D and then
export as MD2 or something .... details ....
I don't have HL so I can't answer. But, whomever does answer,
will need to know exact details.
DARKGuy
21
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Joined: 28th Nov 2003
Location:
Posted: 23rd May 2005 23:49
Agreed with Waffle, this should be in the 3D forum... buuut I'm gonna try to help you anyways. HL animations are made in bones, which are compatible with DBP. MS3D comes with tools that allow you to "decompile" the Half-Life MDL file (which is, in a point of view, a ZIP file containing the model and LOTS of animatons) now, you could open the file, save it and then work with it. I've never done it, but if you want the animations you should decompile the model and then work with the hundreds (yes, I've done it) of animations there, I don't know how to make them work on DBPro though, as I've never tried that, maybe someone else can

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