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DarkBASIC Discussion / have a question

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koolaid
21
Years of Service
User Offline
Joined: 26th Jan 2003
Location: Cyberspace
Posted: 8th Feb 2003 06:57
where can i find like shareware versions to create 3d models which web sites to go to.
indi
21
Years of Service
User Offline
Joined: 26th Aug 2002
Location: Earth, Brisbane, Australia
Posted: 8th Feb 2003 07:04
if u type 3d shareware into google u will find lots.

[f] amapi
[s $20]milkshape
[s $50]3dcanvas
[s $99]metoseqia
[f]anim8or
[f] truespace 1
[f] truespace 2
[f] truespace 3se

[s$$] truespace 4
[s$$] truespace 5


[f]teddy2 <--hehe silly but fun
[f]doga
[f but $$$$$licence]gmax
[f]blender
[f]povray - using megapov and exporters
[f]photo modeller lite 3
[f]lithium unwrap
[f]crossroads
[$$]deep exploration
[f]decimate
[f]strata

[$$$]3dsmax
[$$$]lightwave
[$$$$$$]maya

freak
21
Years of Service
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Joined: 20th Jan 2003
Location:
Posted: 8th Feb 2003 12:11
you can find a free demo version of rhinoceros at http://www.rhino3d.com

it's very easy to learn compared to other programs (like lightwave, aaargh it takes years until you've mastered that program :s) because all commands are clearly shown in the interface)

if you know to speak dutch and you want more info about any 3d program there's also this forum http://3dforum.thesquad.nl (as this is a forum that's only for dutch languaged people and not specially about DB I think this is no concurrention for this forum). My name on that other forum is bernardfrancois.

There's also some free modelling program that's also quite easy (but hasn't very much features) and it's called spatch. In that program there's only one modelling technique in which you have to draw surface patches.

Here's a render of an axe I modelled in spatch: http://www.ping.be/groen/bernardfrancois/3d/axe.htm

This is a book I modelled in spatch. The result might look not very satisfying but there were some errors in my model.
http://www.ping.be/groen/bernardfrancois/3d/book.htm

Here's an other render of an spatch object
http://www.ping.be/groen/bernardfrancois/3d/ice.htm

spatch isn't very good to re-model an existing object; it's better when you just imagine something while modelling
in this case I wanted to make a horse chess piece but it looked more like a dog I guess (or is it a horse after all? I still don't know lol)
http://www.ping.be/groen/bernardfrancois/3d/horsedog.htm

With rhino3d you can make very detailed models. Like this one, in which I made a 3d version of my pc speakers
http://www.ping.be/groen/bernardfrancois/3d/boxen.htm

freak
21
Years of Service
User Offline
Joined: 20th Jan 2003
Location:
Posted: 8th Feb 2003 12:14
you can see more on my site : http://www.bernardfrancois.com

but many of the models rendered there are made in bryce, in which you can't export your models to 3ds or any other format except the bryce format

so I think rhino's the best
another example; this was the first object I ever made in rhinoceros (it took a long time because I had to figure out which commands to use)
http://www.ping.be/groen/bernardfrancois/3d/telephone.htm
the textures were added in bryce, in which I rendered the scene

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