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FPSC Classic Models and Media / Sierra Home Architect models?

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BGummer
18
Years of Service
User Offline
Joined: 27th Sep 2005
Location: Perfection, NV
Posted: 14th Oct 2005 20:31
I recently spent months rendering a movie set in Sierra Home Arcitect and was wondering about redoing it in FPSC. How does the conversion of 3D objects work in FPSC? Could objects be imported from the library of that program into FPS?

Doing What I can with What I've Got
Jtbullet
18
Years of Service
User Offline
Joined: 16th Sep 2005
Location: greenville, sc usa
Posted: 14th Oct 2005 23:59
You will have to get it converted into a direct-x file(.x), and if you can export files from that program into say a dxf, or .obj, or .3ds, then you could use milkshape 3d($20) to convert it into the .x format.

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