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DarkBASIC Discussion / Doodander of a puzzle...

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QuothTheRaven
22
Years of Service
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Joined: 2nd Oct 2002
Location: United States
Posted: 24th Feb 2003 05:17
I have my happy little code here:

to join to my server in a program. That number is obviously, my IP. I tested this code by running my program twice at the same time, 1 window as a host 1 as a joiner. And this worked very well, I was able to see the other player by taking positions from a memblock, and sending them with the send message commands.

BUT, I sent this program to many other people. And when they went through the joiner process, instead of just joining my game without any problem it brougt up a "configure net settings" dialouge box. I dont know why it does this, or how to get rid of it, or even what it looks like, because I have never gotten it when testing my program on my own computer. I also have no firewalls.

And to top it off, when they click out of that dialoge, they dont seem to connect to me! Our computers dont recognize each other! If I run the program only on my computer, I can connect to myself, but no one else can.

To further specify, here is the exact code which works fine on my machine with no popups when joining:


how can I get this to work, and avoid all the mumbo jumbo "configure net settings?" Desperately looking for help...
Darken the skies, we are God.
QuothTheRaven
22
Years of Service
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Joined: 2nd Oct 2002
Location: United States
Posted: 24th Feb 2003 22:58
what a great forum

Darken the skies, we are God.
KamaKase
22
Years of Service
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Joined: 29th Oct 2002
Location:
Posted: 24th Feb 2003 23:03
...looks complicated. Are they running the same version of windows; and have the Direct X 8 or whatever?? It can't be you. They're probably set up wrong. Do you use a 56k? Do they? That could be it.

QuothTheRaven
22
Years of Service
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Joined: 2nd Oct 2002
Location: United States
Posted: 24th Feb 2003 23:56
all of us use cable, and I have tried joining them when they host as well, they appear to be configured correctly...and have done it with multiple people...still no luck...

Darken the skies, we are God.
QuothTheRaven
22
Years of Service
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Joined: 2nd Oct 2002
Location: United States
Posted: 25th Feb 2003 02:44
well, I am proud to announce that through extensive study of the help files (a little TOO extensive), and after a very long time, I was finally able to get a working system. And by working I mean a lot of it was copied code, which I will have to interprit later. I really wish I had gotten more help, but those darned help files really do the trick.

The moral is, read the help files.

Darken the skies, we are God.
Figgle666
22
Years of Service
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Joined: 26th Feb 2003
Location:
Posted: 26th Feb 2003 07:35
I had that problem

Its simple to fix bro
One comp...net connection 1 = TCP/IP
2nd Comp...net connection 1 = Serial

Easiest way to fix this...

make sure to select a connection from user input..

use 'perform checklist for net connections'

Figgle666
22
Years of Service
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Joined: 26th Feb 2003
Location:
Posted: 26th Feb 2003 07:37
Just read my post....kinda vague...so...

Sorry if you didn't understand the prev. post.

What I am saying is that the net connections vary in order from computer to computer. Don't assume connection 1 is 'TCP/IP' on some other computer, EVEN IF IT IS ON YOURS. Make 100% sure with perform checklist for net connections.

-Figgle666

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