The reference manual to dbpro doesn't talk to much about the usage with bones.
So here's a few questions,
If I want my character to hold an item (sword, shield, club etch). Do I have to make the hands as individual models (as limbs). Or is it posible to "glue" objects to bones?
And when I'm animating, is it posible to do merge animations in the coding. let's say I whant my character to run and wave his hands. Do I have to make 3 animations (running, waving hands & running and waving hands), or only 2 (running & waving hands)?
- Kjetil