Thanks for the comments, I did the model in Wings 3D. I would usually use 3ds max but it isnt on my computer, however Im becoming more and more of a wings fan.
As far as my modeling history goes... I did some crappy cars a few years ago with way too many polies for their quality (but I didnt know what polies were back then
), and I made some other random things like spaceships but thats pretty much it...Oh and those models of mods around the DBP boards Im not sure if anyone remembers that. Mostly I just model maps though.
My only problem is that I have no clue how to texture things, I dont even know how to apply textures in wings. All I know is how to texture things in DB, but I cant make the textures in the firstplace so that doesnt help. Its not that Im not a skilled enough graphics artist, its just I dont know how to get the mesh layout to draw the skins on. Ive downloaded Lithunwrap but it hasnt been a help to me at all, another problem Im facing is DB textures each limb seperately when you use texture object (so if I had the complete texture of the character and I used texture object on the model, it would texture each limb; the arm, the snowboard, the head, everything, with the character texture seperately. Im not sure how to fix that (however in this model the only limbs are the feet and the hat so maybe I should look into the texture limb command...I think theres a command like that).
Anyways yeah thanks for the comments.